Overview

Request 1140581 accepted

- update to 1.10.1:
* imgui_freetype: commented out ImGuiFreeType::BuildFontAtlas()
obsoleted in 1.81.
Prefer using #define IMGUI_ENABLE_FREETYPE or see commented
code for manual calls.
* Removed CalcListClipping() marked obsolete in 1.86. (#3841)
Prefer using ImGuiListClipper which can return non-contiguous
ranges.
* Internals, Columns: commented out legacy ImGuiColumnsFlags_XXX
symbols redirecting to ImGuiOldColumnsFlags_XXX
* Commented out obsolete ImGuiKey_KeyPadEnter redirection to
ImGuiKey_KeypadEnter. (#2625, #7143)
* Navigation (Keyboard/gamepad):
- Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are
not overridden back to true when navigation is enabled.
SetNextFrameWantCaptureKeyboard() is always higher priority.
- Nav: Activation can also be performed with Keypad Enter.
* Drag and Drop:
- Fixed drop target highlight on items temporarily pushing a
widened clip rect (namely Selectables and Treenodes using
SpanAllColumn flag) so the highlight properly covers
all columns. (#7049, #4281, #3272)
* InputText:
- InputTextMultiline: Fixed Tab character input not repeating
- InputTextMultiline: Tabbing through a multi-line text editor
which allows Tab character inputs (using the
ImGuiInputTextFlags_AllowTabInput flag) doesn't
automatically activate it, in order to allow passing
through multiple widgets easily.
* Drags, Sliders, Inputs:

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Request History
Dirk Mueller's avatar

dirkmueller created request

- update to 1.10.1:
* imgui_freetype: commented out ImGuiFreeType::BuildFontAtlas()
obsoleted in 1.81.
Prefer using #define IMGUI_ENABLE_FREETYPE or see commented
code for manual calls.
* Removed CalcListClipping() marked obsolete in 1.86. (#3841)
Prefer using ImGuiListClipper which can return non-contiguous
ranges.
* Internals, Columns: commented out legacy ImGuiColumnsFlags_XXX
symbols redirecting to ImGuiOldColumnsFlags_XXX
* Commented out obsolete ImGuiKey_KeyPadEnter redirection to
ImGuiKey_KeypadEnter. (#2625, #7143)
* Navigation (Keyboard/gamepad):
- Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are
not overridden back to true when navigation is enabled.
SetNextFrameWantCaptureKeyboard() is always higher priority.
- Nav: Activation can also be performed with Keypad Enter.
* Drag and Drop:
- Fixed drop target highlight on items temporarily pushing a
widened clip rect (namely Selectables and Treenodes using
SpanAllColumn flag) so the highlight properly covers
all columns. (#7049, #4281, #3272)
* InputText:
- InputTextMultiline: Fixed Tab character input not repeating
- InputTextMultiline: Tabbing through a multi-line text editor
which allows Tab character inputs (using the
ImGuiInputTextFlags_AllowTabInput flag) doesn't
automatically activate it, in order to allow passing
through multiple widgets easily.
* Drags, Sliders, Inputs:


Jan Engelhardt's avatar

jengelh accepted request

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