OpenSceneGraph

Edit Package OpenSceneGraph

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

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Source Files
Filename Size Changed
0001-Replace-boost-bind-usage-with-std-bind.patch 0000003732 3.64 KB
0001-Use-non-deprecated-methods-to-access-OpenCascade-Tri.patch 0000004018 3.92 KB
0002-Replace-obsoleted-asio-basic_stream_socket-get_io_se.patch 0000001086 1.06 KB
OpenSceneGraph-3.6.5.tar.gz 0005780762 5.51 MB
OpenSceneGraph.changes 0000012487 12.2 KB
OpenSceneGraph.spec 0000015185 14.8 KB
_constraints 0000000370 370 Bytes
Revision 68 (latest revision is 83)
buildservice-autocommit accepted request 789828 from Dirk Stoecker's avatar Dirk Stoecker (dstoecker) (revision 68)
baserev update by copy to link target
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