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3D Deathmatch game

Edit Package alienarena
http://icculus.org/alienarena/rpa/

Alien Arena 2007 is an online deathmatch game with over 30 levels, seven modes
of play, loads of mutators, built-in bots, 11 player characters, and 9 weapons
(with alt-fire modes).

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Source Files
Filename Size Changed
GPL.acebot.txt 0000003310 3.23 KB
alienarena-6.10-dont-search-dll-in-data-path.patch 0000000888 888 Bytes
alienarena-6.10-fhs.patch 0000000816 816 Bytes
alienarena-6.10-genericoptflagsonly.patch 0000000876 876 Bytes
alienarena-6.10-noSGIglext.patch 0000169652 166 KB
alienarena.changes 0000000179 179 Bytes
alienarena.desktop 0000000181 181 Bytes
alienarena.sh 0000000066 66 Bytes
alienarena.spec 0000002235 2.18 KB
alienarena610src.zip 0001236486 1.18 MB
Revision 1 (latest revision is 33)
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 1)
Comments 2

Maximilian Trummer's avatar

alienarena crashes with "Received signal 11, exiting..." on two machines here (SIGSEGV) after trying to launch a game (menu works).


Nic Harvey's avatar

Alien Arena version 7.65 is deprecated, there are very few servers for it and it's unsupported by COR Entertainment. Alien Arena is now available on steam for purchase along with it's DLC. The good news is that COR Entertainment are leaving the source code and game assets in their svn repository at svn.icculus.org/alienarena/trunk for free distribution in linux distributions. This excludes content that is specific to the steam version.

It would be great to see the Alien Arena package updated to the latest version (7.71) in Suse

We refer to the version you currently have packaged as Generation 2, because nearly every game asset has been updated, including maps, player characters, weapons, particle fx etc. We refer to the game now as Generation 3. There are also a lot of new features. Writing a changelog for the game would be a mammoth task in itself.

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