Edit Package assimp

Library to load and process 3D scenes from various data formats


Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.

Source Files (show merged sources derived from linked package)
Filename Size Changed
_constraints 0000000434 434 Bytes over 2 years
_service 0000000637 637 Bytes 5 months
assimp-5.2.5.tar.xz 0025154188 24 MB 5 months
assimp.changes 0000016498 16.1 KB 5 months
assimp.spec 0000003646 3.56 KB 5 months
Comments 0
openSUSE Build Service is sponsored by