Portable framework for OpenGL application development
https://github.com/glfw
GLFW is a free, Open Source, portable framework for OpenGL application development. In short, it is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.
- Devel package for openSUSE:Factory
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6
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Source Files
Filename | Size | Changed |
---|---|---|
_multibuild | 0000000056 56 Bytes | |
glfw-3.3.9.tar.gz | 0000819671 800 KB | |
glfw-rpmlintrc | 0000000060 60 Bytes | |
glfw.changes | 0000023152 22.6 KB | |
glfw.spec | 0000004504 4.4 KB |
Revision 45 (latest revision is 51)
Dirk Stoecker (dstoecker)
accepted
request 1133397
from
Martin Hauke (mnhauke)
(revision 45)
- Update to version 3.3.9 * Bugfix: glfwGetKeyScancode returned 0 on error when initialized instead of -1. * Bugfix: Failure to make a newly created context current could cause segfault. * [Wayland] Added improved fallback window decorations via libdecor. * [Wayland] Bugfix: Connecting a mouse after glfwInit would segfault. * [Wayland] Disabled alpha channel for opaque windows on systems lacking EGL_EXT_present_opaque. * [Wayland] Bugfix: Buffer would overrun when storing received drag offer. * [Wayland] Bugfix: Joysticks connected after glfwInit were not detected. * [Wayland] Bugfix: Fallback decorations emitted GLFW_CURSOR_UNAVAILABLE errors. * [Wayland] Bugfix: Some events could fail to end wait for new events. * [Linux] Bugfix: Joysticks without buttons were ignored. * [Linux] Bugfix: A small amount of memory could leak if initialization failed. * [EGL] Added loading of glvnd libOpenGL.so.0 where available for OpenGL. * [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with Nvidia blob. * [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to fail. * [GLX] Added loading of glvnd libGLX.so.0 where available.
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