Portable framework for OpenGL application development

Edit Package glfw
https://github.com/glfw

GLFW is a free, Open Source, portable framework for OpenGL application development. In short, it is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.

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Source Files
Filename Size Changed
_multibuild 0000000056 56 Bytes
glfw-3.3.9.tar.gz 0000819671 800 KB
glfw-rpmlintrc 0000000060 60 Bytes
glfw.changes 0000023152 22.6 KB
glfw.spec 0000004504 4.4 KB
Revision 45 (latest revision is 51)
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1133397 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 45)
- Update to version 3.3.9
  * Bugfix: glfwGetKeyScancode returned 0 on error when initialized
    instead of -1.
  * Bugfix: Failure to make a newly created context current could
    cause segfault.
  * [Wayland] Added improved fallback window decorations via
    libdecor.
  * [Wayland] Bugfix: Connecting a mouse after glfwInit would
    segfault.
  * [Wayland] Disabled alpha channel for opaque windows on systems
    lacking EGL_EXT_present_opaque.
  * [Wayland] Bugfix: Buffer would overrun when storing received
    drag offer.
  * [Wayland] Bugfix: Joysticks connected after glfwInit were not
    detected.
  * [Wayland] Bugfix: Fallback decorations emitted
    GLFW_CURSOR_UNAVAILABLE errors.
  * [Wayland] Bugfix: Some events could fail to end wait for new
    events.
  * [Linux] Bugfix: Joysticks without buttons were ignored.
  * [Linux] Bugfix: A small amount of memory could leak if
    initialization failed.
  * [EGL] Added loading of glvnd libOpenGL.so.0 where available for
    OpenGL.
  * [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with
    Nvidia blob.
  * [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to
    fail.
  * [GLX] Added loading of glvnd libGLX.so.0 where available.
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