Object-Oriented Graphics Rendering Engine

Edit Package ogre

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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Source Files (show unmerged sources)
Filename Size Changed
debian.changelog 0000046211 45.1 KB
debian.compat 0000000003 3 Bytes
debian.control 0000004395 4.29 KB
debian.libogre-13.4-dev.docs 0000000034 34 Bytes
debian.libogre-13.4-dev.install 0000000092 92 Bytes
debian.libogre-13.4.2.install 0000000062 62 Bytes
debian.libogre-13.4.2.lintian-overrides 0000000146 146 Bytes
debian.libogre-13.4.2.postinst 0000000708 708 Bytes
debian.libogre-13.4.2.postrm 0000000708 708 Bytes
debian.libogre-13.4.2.preinst 0000000708 708 Bytes
debian.ogre-13.4-doc.docs 0000000186 186 Bytes
debian.ogre-13.4-doc.install 0000000073 73 Bytes
debian.ogre-13.4-tools.docs 0000000017 17 Bytes
debian.ogre-13.4-tools.install 0000000072 72 Bytes
debian.ogre-13.4-tools.manpages 0000000000 0 Bytes
debian.rules 0000003927 3.83 KB
ogre.changes 0000017015 16.6 KB
ogre.dsc 0000000960 960 Bytes
ogre.spec 0000018888 18.4 KB
v13.4.2.tar.gz 0091814668 87.6 MB
Latest Revision
Erik Ogenvik's avatar Erik Ogenvik (erikogenvik) committed (revision 57)
Bump to Ogre 13.4.2.
Comments 0
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