dxvk: Vulkan-based D3D11 implementation for Linux / Wine
Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.
- Links to Emulators:Wine / dxvk
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:HSF/dxvk && cd $_
- Create Badge
Refresh
Refresh
Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
_link | 0000000122 122 Bytes | |
_service | 0000000707 707 Bytes | |
_servicedata | 0000000235 235 Bytes | |
baselibs.conf | 0000000070 70 Bytes | |
dxvk-2.6+2~git20250314.74eff25d.tar.xz | 0002791592 2.66 MB | |
dxvk-be_less_picky.patch | 0000000722 722 Bytes | |
dxvk.changes | 0000286865 280 KB | |
dxvk.spec | 0000004836 4.72 KB | |
setup_dxvk.sh | 0000004649 4.54 KB | |
setup_dxvk_alt.sh | 0000000997 997 Bytes |
Comments 6
Seems borked for now . . .
And, yet, again . . .
How so? Everything works for me. But just installing it into system does not activate it in wine. I installed it into wine's prefix manually after upstream dropped its setup script. The one used here by default now is from SUSE maintainers.
I mean when the builds failed before . . .
There we go again . . . . . .
unresolvable: nothing provides clang16-devel = 16.0.5 needed by clang-devel, (got version 16.0.4-1.1), nothing provides lld16 = 16.0.5 needed by lld, (got version 16.0.4-1.1)
I have no idea what's up with that. It should use https://build.opensuse.org/package/show/openSUSE:Factory/llvm16 and 16.0.5 is there. Maybe there is a malformed Factory snapshot. I use 'snapshot' repo instead of 'standard' because standard is not intended for updates, so with it stuff may build against inaccessible packages.