SDL Graphics Routines for Primitives and Other Support Functions
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitives.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.
- Links to remote openSUSE:13.1:Update / SDL_gfx
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:alex_sh:misc:sdl/SDL_gfx && cd $_ - Create Badge
Refresh
Source Files (show merged sources derived from linked package)
| Filename | Size | Changed |
|---|---|---|
| SDL_gfx-2.0.23.tar.gz | 0001707852 1.63 MB | |
| SDL_gfx.changes | 0000007124 6.96 KB | |
| SDL_gfx.spec | 0000003891 3.8 KB | |
| _link | 0000000126 126 Bytes | |
| baselibs.conf | 0000000211 211 Bytes | |
| sdl_gfx_static.diff | 0000000448 448 Bytes |
Comments 0