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SDL Graphics Routines for Primitives and Other Support Functions

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:

- Graphic Primitives (SDL_gfxPrimitives.h)

- Rotozoomer (SDL_rotozoom.h)

- Framerate control (SDL_framerate.h)

-  MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

Source Files (show merged sources derived from linked package)

Filename Size Changed Actions
SDL_gfx-2.0.23.tar.gz 1.63 MB Download File
SDL_gfx.changes 6.96 KB Download File
SDL_gfx.spec 3.8 KB Download File
baselibs.conf 211 Bytes Download File
sdl_gfx_static.diff 448 Bytes Download File

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