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SDL Graphics Routines for Primitives and Other Support Functions

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:

- Graphic Primitives (SDL_gfxPrimitives.h)

- Rotozoomer (SDL_rotozoom.h)

- Framerate control (SDL_framerate.h)

- MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

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Source Files (show merged sources derived from linked package)
Filename Size Changed Actions
SDL_gfx-2.0.23.tar.gz 0001707852 1.63 MB over 7 years
SDL_gfx.changes 0000007124 6.96 KB over 7 years
SDL_gfx.spec 0000003891 3.8 KB over 7 years
baselibs.conf 0000000211 211 Bytes almost 8 years
sdl_gfx_static.diff 0000000448 448 Bytes about 5 years
Comments for SDL_gfx 0