Object-Oriented Graphics Rendering Engine

Edit Package ogre

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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Source Files (show merged sources derived from linked package)
Filename Size Changed
ogre.changes 0000002640 2.58 KB
ogre.spec 0000007496 7.32 KB
ogre_src_v1-7-1.tar.bz2 0062959218 60 MB
plugin_dir.patch 0000001031 1.01 KB
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