Open source high performance 3D graphics toolkit

Edit Package OpenSceneGraph

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

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Source Files
Filename Size Changed
OpenSceneGraph-3.2.0.zip 0007195748 6.86 MB
OpenSceneGraph-gcc43.patch 0000000397 397 Bytes
OpenSceneGraph-libgif6.patch 0000000961 961 Bytes
OpenSceneGraph-rpmlintrc 0000000220 220 Bytes
OpenSceneGraph.png 0000001253 1.22 KB
OpenSceneGraph.spec 0000013455 13.1 KB
Revision 3 (latest revision is 21)
Alessandro de Oliveira Faria's avatar Alessandro de Oliveira Faria (cabelo) committed (revision 3)
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