Object-Oriented Graphics Rendering Engine

Edit Package ogre

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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Source Files (show merged sources derived from linked package)
Filename Size Changed
0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch 0000003429 3.35 KB
_constraints 0000000169 169 Bytes
imgui-1.85.tar.gz 0001420810 1.35 MB
ogre-13.3.4.tar.gz 0091276695 87 MB
ogre-rpmlintrc 0000000160 160 Bytes
ogre.changes 0000023063 22.5 KB
ogre.spec 0000026107 25.5 KB
python3-sitelib.patch 0000001042 1.02 KB
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