An advanced Quake engine
FTEQW is the advanced, portable Quake engine.
It supports multiple games running on idTech, plus its own set of
games that developers have created. Due to the vast amount of supported
formats, features and innovations inside the engine and its very own
QuakeC compiler (fteqcc), it's very much considered the swiss-army
knife of Quake engines.
Core Features:
* Multiple Video Presets, for all tastes.
* Splitscreen
* IPv6
* VOIP
* Hybrid NQ/QW capabilities (NQ+QW clients fragging each other!)
* Multiple renderers, including OpenGL, Vulkan, D3D9, D3D11.
* BSP2, Q3BSP, other limits extended.
* Alternative view projections.
* Runs Quake, Quake2, Quake3, Hexen2, plus numerous FTE-only
mods/games.
* Many many many many many more things...
Game data must be placed in ~/.local/share/quake/id1 .
- Links to games / fteqw
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:mnhauke:games/fteqw && cd $_ - Create Badge
Source Files (show merged sources derived from linked package)
| Filename | Size | Changed |
|---|---|---|
| 0002-QTV-fix-compilation-with-C23.patch | 0000000802 802 Bytes | |
| 0003-CMakeLists.txt-fix-empty-ELSEIF.patch | 0000000764 764 Bytes | |
| 0004-common.c-fix-warning.patch | 0000000607 607 Bytes | |
| _link | 0000000196 196 Bytes | |
| fteqw-2025-09-27.tar.gz | 0007461681 7.12 MB | |
| project.diff | 0000003603 3.52 KB |
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