Open source high performance 3D graphics toolkit

Edit Package mingw64-OpenSceneGraph36

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

Source Files (show merged sources derived from linked package)
Filename Size Changed
_constraints 0000000109 109 Bytes
_service 0000000582 582 Bytes
mingw64-OpenSceneGraph.changes 0000000228 228 Bytes
mingw64-OpenSceneGraph.spec 0000012056 11.8 KB
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