Library to load and process 3D scenes from various data formats

Edit Package assimp

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files
Filename Size Changed
0001-Accept-find_package-Assimp-5.x-calls.patch 0000000887 887 Bytes
_constraints 0000000484 484 Bytes
_service 0000000637 637 Bytes
assimp-6.0.2.tar.xz 0084686160 80.8 MB
assimp.changes 0000035760 34.9 KB
assimp.spec 0000005559 5.43 KB
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