An object oriented GL/GLES Abstraction/Utility Layer
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures.
- Developed at GNOME:Factory
- Sources inherited from project openSUSE:Factory
-
3
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Leap:15.2:FactoryCandidates/cogl && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
baselibs.conf | 0000000074 74 Bytes | |
cogl-1.18.0.tar.xz | 0001665100 1.59 MB | |
cogl.changes | 0000036871 36 KB | |
cogl.spec | 0000007628 7.45 KB |
Revision 31 (latest revision is 50)
Stephan Kulow (coolo)
accepted
request 232324
from
Dominique Leuenberger (dimstar)
(revision 31)
- Build wayland backend: switch build_wayland_backend to 1. - Pass --enable-kms-egl-platform and --enable-wayland-egl-server to configure. - Add pkgconfig(gbm) BuildRequires: missing dependency. - Update to version 1.18.0: + The license has been changed to the MIT license. + GObject introspection support has been greatly improved. + Add cogl_kms_renderer_set_kms_fd to make the KMS backend use a non-default GPU. + Fix a hang in the Wayland backend if it can't find some globals that it needs. + Add cogl_gst_video_sink_get_natural_size to query a suggested size for a Cogl-GST sink. + Add API to query the EGL and GLX contexts. This is intended to be used to make a shared GL context. + Fix advertising the deprecated buffer age feature flag on EGL. + Add a new non-deprecated feature flag for the buffer age. + Fix a bug with allocating textures in Cogl-GST. + Fix a bug with the cogl-basic-video-player example where it would try to use non-existant mipmaps. + Fix selecting the GL driver in the SDL2 winsys. + Updates to the MSVC build files. + Bugs fixed: Get the opengl context from cogl (bgo#724992). - Add new typelib-1_0-Cogl-2_0 and typelib-1_0-CoglPango-2_0 subpackages. - Update to version 1.17.4: + Cogl-gst now ensures that sampled video fragments are always pre-multiplied with the alpha component.
Comments 0