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File boswars.changes of Package boswars
------------------------------------------------------------------- Sun Mar 8 16:07:20 UTC 2020 - Michiel van der Wulp <michiel.vanderwulp@gmail.com> - Added a generic name to the ".desktop" file. ------------------------------------------------------------------- Tue Jan 28 15:25:52 UTC 2020 - Michiel van der Wulp <michiel.vanderwulp@gmail.com> - Updated to the latest svn version 10256 - Removed the now obsolete reproducible.patch - Removed references to openSuse 13 ------------------------------------------------------------------- Thu Jul 11 07:19:50 UTC 2019 - Bernhard Wiedemann <bwiedemann@suse.com> - Add reproducible.patch to sort file list (boo#1041090) ------------------------------------------------------------------- Sun May 27 10:33:02 UTC 2018 - ecsos@opensuse.org - Fix build error for Leap 15.0 and Tumbleweed - Clean spec ------------------------------------------------------------------- Tue Jul 12 19:47:43 UTC 2016 - dap.darkness@gmail.com - Update to svn rev # 10242 (2016 07 11): * Escape key unselects units (Francois Beerten); * Fix save games with too many units; * Patch #8319: Fast-forward Through Command Line Option; * Fixed command line speed option (Francois Beerten); * Added the Cornered map (Iwan Gabovitch); * Fixed objectives screen broken: missing text and freeze; * Fixed "Set new units target" makes engineers harvest buildings; * Added the Ringway map (Michiel van der Wulp); * Added the Wormroads map (Iwan Gabovitch); * Added 10 "oasis" maps — pick one at random to play. - Added files duplicate rpmlint warning filter for editable maps. - Added man page. - Removed ice age provides/obsoletes. - Introduced noarch data subpackage. - Added %%desktop_database_post(un). - Fixed up previous commit. ------------------------------------------------------------------- Mon Jul 11 18:09:48 UTC 2016 - michiel.vanderwulp@gmail.com - make the maps folder writable, so that the map editor will be able to save new maps ------------------------------------------------------------------- Fri Jun 27 13:56:42 UTC 2014 - ecsos@schirra.net - include rpmlintrc in spec for factory ------------------------------------------------------------------- Fri Feb 14 11:04:53 UTC 2014 - ecsos@schirra.net add the folder "patches" from the source ------------------------------------------------------------------- Sun Dec 22 14:43:08 UTC 2013 - ecsos@schirra.net - update to 2.7 (2013 06 16): - Added the Boxland map (Iwan Gabovitch) - Added the islands campaign (Connor MacKay) - Extended the swindler campaign (Michiel van der Wulp) - Added sounds for aircraftfactory, artil, destroyer and shipyard (Iwan Gabovitch) - Do not show waypoints for enemy units when SHIFT key is pressed down (Pali Rohar) - Added support for 1024x600 and 1366x768 video modes (Kalle Olavi Niemitalo) - Updated the development documentation (Kalle Olavi Niemitalo) - Added maps: zombies, cannons, smalland, the small ring (Michiel van der Wulp) - Improved the clover map (Michiel van der Wulp) - Added 5 maps from the overpopulation series (Michiel van der Wulp) - Added goshgeom patches (Michiel van der Wulp) - Added Lithuanian translation (Vytautas Raškevičius) - Fixed bug "uncontrollable with Wacom tablet when in full-screen mode" as reported at http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=559615 (Kalle Olavi Niemitalo) - Added Swamp Dwellers map (Michiel van der Wulp) - Added hungarian translation (Ur Balazs) - Added the trenches map (Michiel van der Wulp) - Partially fixed bug #30994: Make AI work with naval units (Kalle Olavi Niemitalo) - Fixed bug #30971: Units attack buildings too stubbornly (Kalle Olavi Niemitalo) - Fixed bug #30856: Workers swich to other resourse type after one deposit complete (Kalle Olavi Niemitalo) - New arrow and cross cursor graphics (Leonid Gutmann) - Added "terrain" build restriction (Kalle Olavi Niemitalo) - Added the Tokelau map (Michiel van der Wulp) - Added the Volcanic Grounds map (Michiel van der Wulp) - Added the Chilka map (Michiel van der Wulp) - Added undo groups to the map editor (Kalle Olavi Niemitalo) - Added ctrl-shift-t hotkey in the editor to tile the selected patch (Jimmy Salmon) - Added patch themes (Jimmy Salmon) - Fixed bug #30173: Map editor should require at least one player type to be a person (Jimmy Salmon) - Fixed bug #29740: Map editor adds units even if dragging began in the sidebar (Jimmy Salmon) - Fixed bug #30164: Map editor doesn't close terrain file (Jimmy Salmon) - Fixed bug #30244: Crash with some map sizes in minimap (Francois Beerten) - Added Clover map (Michiel van der Wulp) - Fixed bug #30112: How to set the default for "Fog of War" in "Start Game" is not obvious (Kalle Olavi Niemitalo) - Added AllowTerrain* flags in DefineUnitType (Kalle Olavi Niemitalo) - Distinguish between shallow and deep water (Kalle Olavi Niemitalo) - Added Gosh patches (Tejay Penfold) - Added Shipyard (Tejay Penfold and Francois Beerten) - Added "Show Terrain Attributes" to the map editor (Kalle Olavi Niemitalo) - Fixed bug #29731: Replacing patches in the map editor discards CMapField::Flags set because of units (Kalle Olavi Niemitalo) - Added Multiple Fronts map (Michiel van der Wulp) - Added a file browser and a size suggestion to Create New Patch (Kalle Olavi Niemitalo) - Added Atoll Walk map (Michiel van der Wulp) - Added destroyer ship (Tejay Penfold and Francois Beerten) - Added water scout unit (Tejay Penfold and Francois Beerten) - Fixed TextField crash on shift+arrow after backspace (Kalle Olavi Niemitalo) - Fixed bug #28951: Undo/redo in the editor now supports patches (Jimmy Salmon) - Added unit-rocksfield to the map editor (Kalle Olavi Niemitalo) - Updated tolua++ to 1.0.93 (Jimmy Salmon) - Fixed bug #22211: Arrow keys don't work right when selecting maps (Jimmy Salmon) - Fixed bug #29096: Adjacent air units flicker in z-order (Jimmy Salmon) - Fixed bug #29533: No way to exit the campaign in the briefing screen (Jimmy Salmon) - Fixed bug #29389: Save/recall map position not preserved during save/reload of game (Jimmy Salmon) - Fixed bug #29284: Custom patches aren't completely cleaned (Jimmy Salmon) - Build static binary without requiring apg++ from autopackage (Francois Beerten) - Fixed bug #29100: Cannot translate resource names shown in map editor (Jimmy Salmon) - Add build script using fabricate (Francois Beerten) - Add moon patches (Tejay Penfold) - Fixed bug #29274: Disabling command log crashes and doesn't always work as expected (Jimmy Salmon) - Fixed bug #29579: KillUnitAt takes 5 parameters (Jimmy Salmon) ------------------------------------------------------------------- Sun Sep 16 01:00:00 CEST 2012 - freespacer@gmx.de - Fix compiling error with openSUSE 12.2 ------------------------------------------------------------------- Wed Mar 28 14:24:24 UTC 2012 - jengelh@medozas.de - Enable parallel build - Strip redundant sections/tags from specfile ------------------------------------------------------------------- Wed Jul 14 08:04:31 UTC 2010 - mseben@novell.com - updated to 2.6.1: - Fix the position of the morels (Kalle Olavi Niemitalo) - Correct the draw level of some unit types (Kalle Olavi Niemitalo) - Update the documentation of the scripting API (Francois Beerten) - On Windows, use the application directory to save user data (Nehal Mistry) - Fix crash at the end of the Tutorial campaign (Francois Beerten) - changes in version 2.6: - Fix crash on exit in Windows (Francois Beerten, Nehal Mistry, Jimmy Salmon) - Fix bug map editor places magma pump next to hotspot. (Kalle Olavi Niemitalo) - Support libpng 1.4 (Francois Beerten) - Fix resource consumption and production issues when rescueing units (Kalle Olavi Niemitalo) - Add portuguese (pt-pt) translation (Tiago Faria) - Add the 4on4 map (Michiel van der Wulp) - Add the hospitality map (Kyran Jackson) - Add italian translation (Simone Rucci) - Fix bug #29110 "Fatal error 'bad player' when loading map to editor" (Francois Beerten) - Discard NewOrder if it refers to destroyed unit (Kalle Olavi Niemitalo) - Recover map specific triggers and settings when loading a saved game (Francois Beerten) - Add the bottleneck map (Kyran Jackson) - Make GLMaxTextureSize configurable for systems where the value reported by OpenGL causes slow displays (Kalle Olavi Niemitalo) - Add the Go-East map (Michiel van der Wulp) - Added a new background image for the swindler campaign (Johannes Engelhardt, Francois Beerten) - Add the lava-river map (Michiel van der Wulp) - Add the Swindler campaign (Francois Beerten and Ruben Diaz) - Fix teams in UnSelectUnit (Kalle Olavi Niemitalo) - Removed broken elites campaign and maps (Francois Beerten) - Add code for dumping all received SDL events to stdout (Kalle Olavi Niemitalo) - Work around bug #27982 mouse centered when clicking in the window after having left. (Kalle Olavi Niemitalo and Francois Beerten) - Fix bug #25178 in patch editor; mouse placement confusion (Jimmy Salmon) - Nukes target the center of the target. (Jann Horn) - Fix use of settings from pkg-config in SCons. (Francois Beerten) - Replace the deprecated SCons Options class by Variables. This requires SCons 0.98.1 or higher. (Francois Beerten) - Replace the deprecated SCons calls to env.Copy by calls to env.Clone. This requires SCons 0.96.93 or higher. (Francois Beerten) - Remove incomplete Dorcoz unit (Francois Beerten) - Fix header includes for GCC 4.4 (Francois Beerten) - Add the "grass" set of patches (Johannes Engelhardt) - Added undo and redo to the editor (Jimmy Salmon) - Add new defeat background graphic (Johannes Engelhardt) - Quick drawing in the main menus (Jimmy Salmon) - Added patch support to the editor (Jimmy Salmon) - Add the heli unit (Johannes Engelhardt and Francois Beerten) - Add the big gun turret (Johannes Engelhardt and Francois Beerten) - Support lua 5.1 only (Jimmy Salmon and Francois Beerten) - New patch based map system (Jimmy Salmon) - changes in version 2.5.1: - Fixed crash in savegames with destroyed buildings seen by other players (Jimmy Salmon) ------------------------------------------------------------------- Thu Oct 15 15:47:53 CEST 2009 - prusnak@suse.cz - fixed more missing includes (includes.patch) - moved /usr/games+/usr/share/games -> /usr/bin+/usr/share ------------------------------------------------------------------- Mon Mar 10 00:14:40 CET 2008 - sndirsch@suse.de - boswars 2.5 * adds recyclable building and beautiful explosions using particle graphics. * start position in campaign level 5 fixed ------------------------------------------------------------------- Wed Nov 21 05:14:07 CET 2007 - sndirsch@suse.de - boswars 2.4.1 * This update uses a new map layout, fixes a load/save bug and makes OpenGL a run-time option. ------------------------------------------------------------------- Mon Nov 12 01:39:20 CET 2007 - ro@suse.de - fix build with gcc-4.3 ------------------------------------------------------------------- Wed Aug 15 00:33:24 CEST 2007 - sndirsch@suse.de - boswars 2.4 * This new version features a brand new rate-based economy that completely replaces the old system of harvesting resources. The new system uses energy and magma. Now, you consume resources as they are being produced instead of making one large up-front payment. Other changes include a new tutorial, new translations, and several bug fixes. ------------------------------------------------------------------- Mon Jun 18 00:37:40 CEST 2007 - ro@suse.de - fix build (detect if strnlen is defined) ------------------------------------------------------------------- Wed Apr 11 16:18:16 CEST 2007 - sbrabec@suse.cz - Require just created libmikmod-devel instead of libmikmod. ------------------------------------------------------------------- Tue Mar 13 14:56:07 CET 2007 - sndirsch@suse.de - updated and renamed to boswars 2.3; uses its own stratagus based engine by now ------------------------------------------------------------------- Tue Dec 19 18:28:19 CET 2006 - sndirsch@suse.de - updated to 2.0.1 ------------------------------------------------------------------- Sat Dec 9 20:25:58 CET 2006 - sndirsch@suse.de - updated to 2.0alpha ------------------------------------------------------------------- Fri Nov 3 22:04:19 CET 2006 - sndirsch@suse.de - updated to current CVS (2006-11-03) * various bugfixes ------------------------------------------------------------------- Sun Sep 3 21:51:40 CEST 2006 - sndirsch@suse.de - updated to current CVS (2006-09-03) * various bugfixes ------------------------------------------------------------------- Mon May 15 16:36:56 CEST 2006 - sndirsch@suse.de - updated to current CVS (2005-05-15) * various bugfixes ------------------------------------------------------------------- Sat Apr 15 18:29:05 CEST 2006 - sndirsch@suse.de - updated to current CVS (2005-04-30) * various bugfixes ------------------------------------------------------------------- Thu Jan 26 00:55:19 CET 2006 - sndirsch@suse.de - updated to current CVS (2005-01-26) * added New Button Format (TimberDragon) * added Nuclear Power Plant (TimberDragon, p0ng) * added new building corpses (TimberDragon) ------------------------------------------------------------------- Wed Jan 25 21:45:55 CET 2006 - mls@suse.de - converted neededforbuild to BuildRequires ------------------------------------------------------------------- Thu Jan 19 01:17:32 CET 2006 - sndirsch@suse.de - updated to current CVS (2005-01-18) * fix dependencies in the ai helper (dorcoz is built by the camp) * updated jet graphics (rendering TimberDragon, idea GruiicK) ------------------------------------------------------------------- Fri Dec 16 15:39:36 CET 2005 - sndirsch@suse.de - updated to current CVS (2005-12-16) ------------------------------------------------------------------- Mon Dec 5 06:02:04 CET 2005 - sndirsch@suse.de - updated to current CVS (2005-12-05) ------------------------------------------------------------------- Sat Nov 19 21:02:11 CET 2005 - sndirsch@suse.de - updated to current CVS (2005-11-19) ------------------------------------------------------------------- Thu May 12 23:37:35 CEST 2005 - sndirsch@suse.de - use norootforbuild ------------------------------------------------------------------- Wed Mar 23 09:51:43 CET 2005 - sndirsch@suse.de - build as noarch ------------------------------------------------------------------- Mon Nov 1 13:19:01 CET 2004 - sndirsch@suse.de - use NoSource for data files - added desktop file + icon ------------------------------------------------------------------- Sun Oct 31 23:59:52 CET 2004 - sndirsch@suse.de - created package
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