Revisions of boswars

Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 782703 from Michiel van der Wulp's avatar Michiel van der Wulp (m_vanderwulp) (revision 14)
- Added a generic name to the ".desktop" file.
I was in fact investigating why boswars keeps updating itself every time - the build produces differently every run - I did not find it yet. 
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 768182 from Michiel van der Wulp's avatar Michiel van der Wulp (m_vanderwulp) (revision 13)
- Updated to the latest svn version 10256
- Removed the now obsolete reproducible.patch
- Removed references to openSuse 13
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 714579 from Bernhard Wiedemann's avatar Bernhard Wiedemann (bmwiedemann) (revision 12)
Add reproducible.patch to sort file list (boo#1041090)

submitted upstream at https://savannah.nongnu.org/patch/index.php?9830
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 612506 from Eric Schirra's avatar Eric Schirra (ecsos) (revision 11)
- Fix build error for Leap 15.0 and Tumbleweed
- Clean spec
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 407941 from Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) (revision 10)
- Update to svn rev # 10242 (2016 07 11):
  * Escape key unselects units (Francois Beerten);
  * Fix save games with too many units;
  * Patch #8319: Fast-forward Through Command Line Option;
  * Fixed command line speed option (Francois Beerten);
  * Added the Cornered map (Iwan Gabovitch);
  * Fixed objectives screen broken: missing text and freeze;
  * Fixed "Set new units target" makes engineers harvest buildings;
  * Added the Ringway map (Michiel van der Wulp);
  * Added the Wormroads map (Iwan Gabovitch);
  * Added 10 "oasis" maps — pick one at random to play.
- Added files duplicate rpmlint warning filter for editable maps.
- Added man page.
- Removed ice age provides/obsoletes.
- Introduced noarch data subpackage.
- Added %%desktop_database_post(un).
- Fixed up previous commit.

- include rpmlintrc in spec for factory
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 407831 from Michiel van der Wulp's avatar Michiel van der Wulp (m_vanderwulp) (revision 9)
Make it possible to save a map with the built-in map editor. Previously, this just did not work.
Now you can make your own maps and save them.
Boswars does not support multiple map folders, so the only way to implement this is make the maps folder writable.
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 222306 from Eric Schirra's avatar Eric Schirra (ecsos) (revision 8)
fix missing patches, see comment from m_vanderwulp
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 222310 from Michiel van der Wulp's avatar Michiel van der Wulp (m_vanderwulp) (revision 7)
There is a bug in the boswars package: the folder "patches" in the source should be included too, since it contains the graphics files for many of the levels in the game. The name "patches" refers to the tiles, aka "patches of grass".

The problem does not become visible when playing the default level, but it does with most other ones (e.g. the "zombies" level).

The boswars.spec file is adapted - and I managed to test this: it works.
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 212091 from Eric Schirra's avatar Eric Schirra (ecsos) (revision 6)
update to 2.7, fix bug png so that boswars not start under 13.1, reduce build messages
Pavol Rusnak's avatar Pavol Rusnak (prusnak) accepted request 134450 from Sebastian Siebert's avatar Sebastian Siebert (Freespacer) (revision 5)
Fix compiling error with openSUSE 12.2
Jan Engelhardt's avatar Jan Engelhardt (jengelh) committed (revision 4)
Strip redundant tags/sections from specfile; parallel build
Michal Seben's avatar Michal Seben (mseben) committed (revision 3)
- updated to 2.6.1:
  - Fix the position of the morels (Kalle Olavi Niemitalo)
  - Correct the draw level of some unit types (Kalle Olavi Niemitalo)
  - Update the documentation of the scripting API (Francois Beerten)
  - On Windows, use the application directory to save user data (Nehal Mistry)
  - Fix crash at the end of the Tutorial campaign (Francois Beerten)
- changes in version 2.6:
  - Fix crash on exit in Windows (Francois Beerten, Nehal Mistry, Jimmy Salmon)
  - Fix bug map editor places magma pump next to hotspot. (Kalle Olavi Niemitalo)
  - Support libpng 1.4 (Francois Beerten)
  - Fix resource consumption and production issues when rescueing units 
    (Kalle Olavi Niemitalo)
  - Add portuguese (pt-pt) translation (Tiago Faria)
  - Add the 4on4 map (Michiel van der Wulp)
  - Add the hospitality map (Kyran Jackson)
  - Add italian translation (Simone Rucci)
  - Fix bug #29110 "Fatal error 'bad player' when loading map to editor"
    (Francois Beerten)
  - Discard NewOrder if it refers to destroyed unit (Kalle Olavi Niemitalo)
  - Recover map specific triggers and settings when loading a saved game (Francois Beerten)
  - Add the bottleneck map (Kyran Jackson)
  - Make GLMaxTextureSize configurable for systems where the value reported
    by OpenGL causes slow displays (Kalle Olavi Niemitalo)
  - Add the Go-East map (Michiel van der Wulp)
  - Added a new background image for the swindler campaign (Johannes Engelhardt, Francois Beerten)
  - Add the lava-river map (Michiel van der Wulp)
  - Add the Swindler campaign (Francois Beerten and Ruben Diaz)
  - Fix teams in UnSelectUnit (Kalle Olavi Niemitalo)
  - Removed broken elites campaign and maps (Francois Beerten)
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 2)
fix
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 1)
Displaying all 14 revisions
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