Overview

Request 1058416 accepted

- Update to version 1.5.0
* Multi-language support – using standard .­po/.­mo files, level
texts are translatable too now, original .­j2s files are not
compatible because of different encoding.
* Added some JJ2+ (MLLE) features – custom level palette, extra
tilesets, additional layers, layer visibility, layer speed
model, tinted layer rendering, darkness color, pit type, water
level – levels using these additional features should look
better now.
* Added full Czech translation.
* Added full Romanian translation.
* Added full Russian translation.
* Added partial Italian, Portuguese and Turkish translations.
* Added Keep Aspect Ratio In Cinematics to Options.
* Added Discord Rich Presence also on Linux.
* Faster scrolling in Custom Level selection screen.
* Rollback weapons on player death to Checkpoint.
* Added Holiday Hare '17 and Holiday Hare '18 episodes to
Episode selection menu – these levels are still not working
properly because of incompatible scripting.
* Improved font rendering and added some missing characters.
* Replaced JSON library by simdjson.
* Merged xmas98 episode into xmas99 (internal change to simplify
translations).
* Reworked destructible tiles.
* Improved some menu sections.
* Improved scripting support.
* Fixed encoding of level texts.
* Fixed wrong layer positioning.
* Fixed palettes with emply alpha channel in some tilesets.

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Dmitriy Perlow's avatar

Please check for jazz2-lang.noarch: W: file-not-in-%lang /usr/share/jazz2/Content/Translations/??.mo.


Martin Hauke's avatar
author source maintainer target maintainer

I intruduced a -lang subpackage for the language files. Since the %find_lang macro could not find the language files in this rather uncommon path I now do the handling of the those .mo files manually. It seems like a bug in the post-build-check.

Request History
Martin Hauke's avatar

mnhauke created request

- Update to version 1.5.0
* Multi-language support – using standard .­po/.­mo files, level
texts are translatable too now, original .­j2s files are not
compatible because of different encoding.
* Added some JJ2+ (MLLE) features – custom level palette, extra
tilesets, additional layers, layer visibility, layer speed
model, tinted layer rendering, darkness color, pit type, water
level – levels using these additional features should look
better now.
* Added full Czech translation.
* Added full Romanian translation.
* Added full Russian translation.
* Added partial Italian, Portuguese and Turkish translations.
* Added Keep Aspect Ratio In Cinematics to Options.
* Added Discord Rich Presence also on Linux.
* Faster scrolling in Custom Level selection screen.
* Rollback weapons on player death to Checkpoint.
* Added Holiday Hare '17 and Holiday Hare '18 episodes to
Episode selection menu – these levels are still not working
properly because of incompatible scripting.
* Improved font rendering and added some missing characters.
* Replaced JSON library by simdjson.
* Merged xmas98 episode into xmas99 (internal change to simplify
translations).
* Reworked destructible tiles.
* Improved some menu sections.
* Improved scripting support.
* Fixed encoding of level texts.
* Fixed wrong layer positioning.
* Fixed palettes with emply alpha channel in some tilesets.


Dmitriy Perlow's avatar

DarkSS accepted request

Let it be.

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