Overview

Request 1060067 accepted

- Add patches
* ecwolf-fix-path.patch
* ecwolf-no-rpath.patch
- Drop patch
* ecwolf-static-libs.patch
- Install manpage
- Update BuildRequires
- Mention bundled libs
- Update to version 1.4.0
* LAN multiplayer for up to 11 players.
* Actors now track their current target instead of assuming the
one and only player.
* Visibility for attacks is determined by geometric checks
instead of renderer feedback.
* The "DoomEdNum" has been deprecated and all places where they
were used now accept actor class names directly.
* Support for BILLBOARD flag for "3D sprites", compared to
Wolf4SDL the angle of the actor is used allowing arbitrary
angles.
* Added parallax skies compatible with ROTT through sky1 in
MAPINFO/Map definition (mostly incompatible with LZWolf's
parallaxsky definition)
* Added support for Wolfstone 3D and Elite Hans: Die Neue Ordnung
* Added pageindextext to MAPINFO/Gameinfo.
* Added $musicalias to SNDINFO.
* Added Super 3-D Noah's Ark MIDI->OPL code.
* Fading has been reworked to allow overlaying fades over game
play.
* Support for blend and alpha mixing in TEXTURES.
* Support for colormaps with 64 light levels like Blake Stone.

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Request History
Martin Hauke's avatar

mnhauke created request

- Add patches
* ecwolf-fix-path.patch
* ecwolf-no-rpath.patch
- Drop patch
* ecwolf-static-libs.patch
- Install manpage
- Update BuildRequires
- Mention bundled libs
- Update to version 1.4.0
* LAN multiplayer for up to 11 players.
* Actors now track their current target instead of assuming the
one and only player.
* Visibility for attacks is determined by geometric checks
instead of renderer feedback.
* The "DoomEdNum" has been deprecated and all places where they
were used now accept actor class names directly.
* Support for BILLBOARD flag for "3D sprites", compared to
Wolf4SDL the angle of the actor is used allowing arbitrary
angles.
* Added parallax skies compatible with ROTT through sky1 in
MAPINFO/Map definition (mostly incompatible with LZWolf's
parallaxsky definition)
* Added support for Wolfstone 3D and Elite Hans: Die Neue Ordnung
* Added pageindextext to MAPINFO/Gameinfo.
* Added $musicalias to SNDINFO.
* Added Super 3-D Noah's Ark MIDI->OPL code.
* Fading has been reworked to allow overlaying fades over game
play.
* Support for blend and alpha mixing in TEXTURES.
* Support for colormaps with 64 light levels like Blake Stone.


Dmitriy Perlow's avatar

DarkSS accepted request

Thank you very much!

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