Overview

Request 843951 accepted

- Update to version 2.2.8
* Fixed a bug where loading lua scripts that added netvars via
the -file parameter would lead to desyncs. Dedicated servers
were most directly affected due to the common usage of -file.
* Removed "The OpenGL renderer is incomplete" notice, and fixed
changing the renderer from console not updating the menu option.
* Fixed PNG graphics being broken in OpenGL.
* Fixed Shift key not working in Windows detached console.
* Fixed Canarivore gas teleporting up ledges.
- Update to version 2.2.7
* Built-in skincolors may now be changed.
* Added the netticbuffer cvar. This stores some inputs in a
buffer in case the network is slow, exchanging netcode induced
lag for input delay.
* (OpenGL) Model Lighting now works when shaders are enabled.
* Added a menu option to show joiner’s IP addresses.
* New Master Server technology, bringing more uptime and smoother
menus.
* Optimized loading of PNG graphics, greatly reducing the load
time of levels that happen to use PNGs.
* Players can no longer change their name more than five times
per minute.
* Added a new Black Eggman sprite render by SuperPhanto.
* 3D models made by Jeck Jims are now included with the game.
- Remove obsolete conditions

- Update to version 2.2.6
* You will now be able to finish Black Core zone in unmodified
single player!
* We’ve also fixed some other small bugs and made some minor

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Request History
Martin Hauke's avatar

mnhauke created request

- Update to version 2.2.8
* Fixed a bug where loading lua scripts that added netvars via
the -file parameter would lead to desyncs. Dedicated servers
were most directly affected due to the common usage of -file.
* Removed "The OpenGL renderer is incomplete" notice, and fixed
changing the renderer from console not updating the menu option.
* Fixed PNG graphics being broken in OpenGL.
* Fixed Shift key not working in Windows detached console.
* Fixed Canarivore gas teleporting up ledges.
- Update to version 2.2.7
* Built-in skincolors may now be changed.
* Added the netticbuffer cvar. This stores some inputs in a
buffer in case the network is slow, exchanging netcode induced
lag for input delay.
* (OpenGL) Model Lighting now works when shaders are enabled.
* Added a menu option to show joiner’s IP addresses.
* New Master Server technology, bringing more uptime and smoother
menus.
* Optimized loading of PNG graphics, greatly reducing the load
time of levels that happen to use PNGs.
* Players can no longer change their name more than five times
per minute.
* Added a new Black Eggman sprite render by SuperPhanto.
* 3D models made by Jeck Jims are now included with the game.
- Remove obsolete conditions

- Update to version 2.2.6
* You will now be able to finish Black Core zone in unmodified
single player!
* We’ve also fixed some other small bugs and made some minor


Dirk Stoecker's avatar

dstoecker accepted request

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