Revisions of bsnes

Markus S's avatar Markus S (KAMiKAZOW) accepted request 785265 from Markus S's avatar Markus S (KAMiKAZOW) (revision 13)
- Update to v115
Markus S's avatar Markus S (KAMiKAZOW) accepted request 755945 from Markus S's avatar Markus S (KAMiKAZOW) (revision 12)
- Update to v113
  * corrected PPU OAM address latching with the accurate PPU renderer
  * fixed offset-per-tile regression with the accurate PPU renderer
  * fixed very rare PPU mosaic rendering bug with the accurate PPU renderer
  * corrected a sound stuttering issue when emulating the Super Game Boy 2 [LIJI]
  * Windows: added a workaround for an issue where bsnes was crashing on
    exit for a very small number of users
  * changed gamepak firmware loading names to use the identifier (dsp1, dsp2, etc)
    label instead of the architecture (upd7725, etc)
  * do not apply color blending for the first hires pixel with the accurate PPU renderer
    (fixes green line in Jurassic Park)
  * added scanline override setting for Suguro Quest++ with the fast PPU renderer
  * disabled HD mode 7 supersampling when EXTBG mode is active, as it is not compatible
  * fixed MSU1 and SGB audio when using run-ahead and overclocking modes
  * implemented correct fix for Kishin Douji Zenki - Tenchi Meidou
  * improved CPU IRQ handling to fix Shin Nihon Pro Wrestling Kouhin '95
  * fixed a GUI typo where "Increment" and "Decrement" "State Slot" labels were reversed
  * fixed audio balance setting when lowering it below 50%
  * added BSC-1A7M-10 board and corrected BSC-1AxM-xx masking (fixes RPG Tsukuru 2
    and Sound Novel Tsukuru)
  * improved the driver crash detector to not trip if closing the emulator before
    initialization could complete
  * added a hotfix to prevent a rare crash in Rendering Ranger R2 that can happen
    even on real hardware
  * made the entire window support drag-and-drop for gamepaks and game ROM files
  * merged the latest release of SameBoy for improved Super Game Boy support [LIJI]
  * small improvements to libco and nall libraries
Markus S's avatar Markus S (KAMiKAZOW) accepted request 729005 from Markus S's avatar Markus S (KAMiKAZOW) (revision 9)
update to v109
Markus S's avatar Markus S (KAMiKAZOW) accepted request 719438 from Avindra Goolcharan's avatar Avindra Goolcharan (avindra) (revision 8)
Update to v108
Markus S's avatar Markus S (KAMiKAZOW) accepted request 695958 from Markus S's avatar Markus S (KAMiKAZOW) (revision 7)
- Update to v107r3
  * Dropped out-of-tree HD Mote 7 patches (upstream integrated them)
  * Tweaked remove-march-native.patch after source code restructuring
- v107r2 changes:
  * Added DerKoun's HD mode 7 (up to 2160p)
  * ~100fps boost for fast forwarding
  * configurable latency settings for waveOut (please configure this yourself)
  * Fixed filename case insensitivity, and a few other things.
- v107r3 changes:
  * HD mode 7 supersampling support
  * HD mode 7 mosaic disable option
  * various HD mode 7 bugfixes
  * default waveOut audio latency to 128 instead of 512
  * removed 512x240 hires mode 7 mode.
Markus S's avatar Markus S (KAMiKAZOW) accepted request 695710 from Markus S's avatar Markus S (KAMiKAZOW) (revision 6)
- Integrate "HD Mode 7" patches from
  https://www.reddit.com/r/emulation/comments/bdltmo/hd_mode_7_mod_for_bsnes_v1071_beta_1/
Markus S's avatar Markus S (KAMiKAZOW) accepted request 692482 from John Paul Adrian Glaubitz's avatar John Paul Adrian Glaubitz (glaubitz) (revision 5)
- Update to v107r1
  * GUI: added high DPI support
  * GUI: fixed the state manager image preview
  * Windows: added a new waveOut driver with support for dynamic rate control
  * Windows: corrected the XAudio 2.1 dynamic rate control support [BearOso]
  * Windows: corrected the Direct3D 9.0 fullscreen exclusive window centering
  * Windows: fixed XInput controller support on Windows 10
  * SFC: added high-level emulation for the DSP1, DSP2, DSP4, ST010, and Cx4 coprocessors
  * SFC: fixed a slight rendering glitch in the intro to Megalomania
Markus S's avatar Markus S (KAMiKAZOW) accepted request 678309 from Markus S's avatar Markus S (KAMiKAZOW) (revision 4)
- Update to v107
Markus S's avatar Markus S (KAMiKAZOW) accepted request 651467 from zero mind's avatar zero mind (zeromind) (revision 3)
- add remove-march-native.patch: upstream sets march=native, which breaks portability of the binaries
Ismail Dönmez's avatar Ismail Dönmez (namtrac) accepted request 621788 from Markus S's avatar Markus S (KAMiKAZOW) (revision 1)
- New package
  * First release of new bsnes
Displaying all 13 revisions
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