Revisions of ecwolf

buildservice-autocommit accepted request 1149260 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 8)
baserev update by copy to link target
buildservice-autocommit accepted request 1063561 from Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) (revision 6)
baserev update by copy to link target
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 1063474 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 5)
- Update to version 1.4.1
  * Fixed crash when picking up Chaingun while already holding a
    Chaingun.
  * Fake Hitler actor can no longer open doors, no longer
    erroneously backs away from the player, and continues to
    "dodge" when out of sight.
  * Fixed support for gray scale PNGs.
  * Added support for 32:9 aspect ratio displays and additional
    resolutions.
buildservice-autocommit accepted request 1060321 from Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) (revision 4)
baserev update by copy to link target
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 1060067 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 3)
- Add patches
  * ecwolf-fix-path.patch
  * ecwolf-no-rpath.patch
- Drop patch
  * ecwolf-static-libs.patch
- Install manpage
- Update BuildRequires
- Mention bundled libs
- Update to version 1.4.0
  * LAN multiplayer for up to 11 players.
  * Actors now track their current target instead of assuming the
    one and only player.
  * Visibility for attacks is determined by geometric checks
    instead of renderer feedback.
  * The "DoomEdNum" has been deprecated and all places where they
    were used now accept actor class names directly.
  * Support for BILLBOARD flag for "3D sprites", compared to
    Wolf4SDL the angle of the actor is used allowing arbitrary
    angles.
  * Added parallax skies compatible with ROTT through sky1 in
    MAPINFO/Map definition (mostly incompatible with LZWolf's
    parallaxsky definition)
  * Added support for Wolfstone 3D and Elite Hans: Die Neue Ordnung
  * Added pageindextext to MAPINFO/Gameinfo.
  * Added $musicalias to SNDINFO.
  * Added Super 3-D Noah's Ark MIDI->OPL code.
  * Fading has been reworked to allow overlaying fades over game
    play.
  * Support for blend and alpha mixing in TEXTURES.
  * Support for colormaps with 64 light levels like Blake Stone.
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 711740 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 2)
initialized devel package after accepting 711740
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 676849 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 1)
Initial package for ecwolf
Displaying all 8 revisions
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