Revisions of warzone2100

buildservice-autocommit accepted request 1127794 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 10)
baserev update by copy to link target
Dirk Mueller's avatar Dirk Mueller (dirkmueller) committed (revision 9)
- update to 4.4.1:
  * General:
    * Fix: Potential corrupt game config file issue
    * Fix: Loading old maps with invalid map tile numbers
    * Fix: Text input handling of virtual key codes, CTRL+V paste,
      and displaying virtual key names
    * Fix: aiBestNearestTarget throttling
    * Fix: Log spam for multi-weapon bodies
    * Fix: Spawn position of first clone in clone cheat
    * Fix: Bring back the 3 turret Ultimate Scavenger truck, Delay
      Ultimate Scavenger Helicopters a bit
    * Fix: Always tell VTOLs to rearm after their VTOL Strike/CB
      sensor dies
    * Fix: Check for non-default sensor/ecm stats like with repair
    * Fix: Various crashes and memory leaks
   * Graphics:
    * Fix: Handling of MAX_VERTEX_OUTPUT_COMPONENTS on OpenGL < 3.2
    * Fix: Additional fixes for fallback shaders, gfx_api logging
    * Fix: [OpenGL] Additional error handling for init
    * Fix: Model connectors for Ultimate Scavenger Helicopters
    * Fix: DROID_PERSON model display size
   * Campaign:
     * Fix: Remove unused artifact label from Alpha 3
     * Fix: Repair Facility ID on Alpha 9
     * Fix: Command/Build reticule init for LDS_EXPAND_LIMBO
       missions
  * Multiplayer:
     * Add: Chat Options UI, host mute / options
     * Fix: Player mute state handling
     * Fix: Non-builtin map replay desync
buildservice-autocommit accepted request 1123987 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 8)
baserev update by copy to link target
Dirk Mueller's avatar Dirk Mueller (dirkmueller) committed (revision 7)
- update to 4.4.0:
  * General:
    * Fix: Count units inside transporters for mission end results
    * Fix: Issues with intel map and saveload
    * Fix: Improve the VTOL Strike / CB rearming behavior
    * Fix: Fixup functionality when transferring a structure via
      giftSingleStructure
    * Fix: Use SDL physical key codes (scancodes) instead of SDL
      virtual key codes
    * Fix: Prevent campaign difficulty influencing skirmish
      in-game saveload
    * Fix: Various crashes and sanity checks
  * Graphics:
    * Add: Add separate "Terrain Shading" quality setting
    * Change: Classic model fixes for scavenger structures
    * Fix: Various gfx_api / shadow tweaks, better first-run
      determination of settings
    * Fix: Vulkan MSAA issues
    * Fix: Tweak medium terrain shader to better match the
      previous shader
  * Campaign:
    * Change: Obsolete some more tech in Gamma campaign
    * Change: Refine starting designs for Beta/Gamma 1
  * Multiplayer:
    * Change: Allow demolishing departed ally structures
  * Balance MP:
    * Change: Decrease Heavy Plasma Launcher effectivness
      against moving units, increase against stationary units
      and structures
    * Change: Allow transporters to gain bonuses from armor
buildservice-autocommit accepted request 1079998 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 6)
baserev update by copy to link target
Dirk Mueller's avatar Dirk Mueller (dirkmueller) committed (revision 5)
- update to 4.3.5:
  * General:
    * Add: Display kills and units in spectator stats UI
    * Fix: "Get off my land" and "kill selected" cheats 
    * Fix: Don't assign trucks from factories to commanders
    * Fix: Repairs: Reset secondary only after "go-to-rally-point"
      was triggered, separate RTR logic from RTR_SPECIFIED
    * Fix: Various potential crashes and corrupt config issues
  * Graphics:
    * Fix: Properly render unit resistance bar
  * Multiplayer:
    * Add: /hostmsg lobby chat prefix that sends a message only
      to the host
    * Change: Add Heavy Rocket Array to all skirmish AIs
    * Change: Improvements to Nexus AI
    * Fix: Desync with losing player-turned-spectator when
      certain defensive structures remain
  * Balance MP:
    * Change: Slightly increase the build cost of Mortar1Mk1
    * Change: Return Tank Killer reloadTime from 160 -> 180
    * Change: Increase HRA production time from 800 -> 900
  * Other:
    * Fix: "kick identity" command should only kick, not ban
buildservice-autocommit accepted request 1074679 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 4)
baserev update by copy to link target
Dirk Mueller's avatar Dirk Mueller (dirkmueller) committed (revision 3)
- update to 4.3.4:
  * https://wz2100.net/news/version-4-3-4/
Dirk Mueller's avatar Dirk Mueller (dirkmueller) committed (revision 2)
- update to 4.3.3:
  * see https://wz2100.net/news/version-4-3-3/
Dirk Mueller's avatar Dirk Mueller (dirkmueller) committed (revision 1)
Displaying all 10 revisions
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