Revisions of soundtouch

buildservice-autocommit accepted request 1151891 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 44)
baserev update by copy to link target
buildservice-autocommit accepted request 1060466 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 42)
baserev update by copy to link target
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 1060147 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 41)
- update to 2.3.2:
  * autotools improvements
buildservice-autocommit accepted request 1002934 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 40)
baserev update by copy to link target
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 1002494 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 39)
- add disable-ffast-math.patch
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 935848 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 38)
- update to 2.3.1:
  * Adjusted cmake build settings and header files that cmake installs
  * Disable setting "SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION" by default. The
    original purpose of this setting was to avoid performance penalty due to
    unaligned SIMD memory accesses in old CPUs, but that is not any more issue in
    concurrent CPU SIMD implementations and having this setting enabled can cause
    slight compromise in result quality.
  * soundtouch.clear() to really clear whole processing pipeline state. Earlier
    individual variables were left uncleared, which caused slightly different
    result if the same audio stream were processed again after calling clear().
  * TDstretch to align initial offset position to be in middle of correlation
    search window. This ensures that with zero tempo change the output will be
    same as input.
  * Fix a bug in TDstrectch with too small initial skipFract value that
    occurred with certain processing parameter settings: Replace assert with
    assignment that corrects the situation.
  * Remove OpenMP "_init_threading" workaround from Android build as it's not
    needed with concurrent Android SDKs any more.
buildservice-autocommit accepted request 866864 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 37)
baserev update by copy to link target
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 866412 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 36)
- update to 2.2.0:
  * Improvements to help compiler autovectorization  
  * Bugfix in integer version of calcCrossCorrAccumulate()
  * Compensate initial buffering of anti-alias filter and intepolator.
  * Tuning for ARM NEON
  * BPMDetect: Make conversion from size_t to int explicit 
  * BPM PeakFinder: Fix possible reading past end of array. 
  * Change correlation loop 'sum' variable type from double to float
buildservice-autocommit accepted request 723223 from Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) (revision 35)
baserev update by copy to link target
Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) committed (revision 34)
- Use dos2unix insted of tr and friends
buildservice-autocommit accepted request 656049 from Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) (revision 33)
baserev update by copy to link target
Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) accepted request 656048 from Markéta Machová's avatar Markéta Machová (mcalabkova) (revision 32)
- Update to version 2.1.2
  * Bugfixes: Fixed potential buffer overwrite bugs in WavFile routines. 
    Replaced asserts with runtime exceptions. (CVE-2018-17097, bsc#1108632)
  * Automake: unset ACLOCAL in bootstrap script to avoid error in case 
    earlier build script has set it
buildservice-autocommit accepted request 645211 from Ismail Dönmez's avatar Ismail Dönmez (namtrac) (revision 31)
baserev update by copy to link target
Ismail Dönmez's avatar Ismail Dönmez (namtrac) accepted request 645209 from Markéta Machová's avatar Markéta Machová (mcalabkova) (revision 30)
- Update to version 2.1.0
  * Disable anti-alias filter when switch 
    SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER defined
  * Added script for building SoundTouchDll dynamic-link-library for 
    GNU platforms
  * Rewrote Beats-per-Minute analysis algorithm for more reliable 
    BPM detection
  * Added BPM functions to SoundTouchDll API
  * Migrated Visual Studio project files to MSVC 201x format
  * Replaced function parameter value asserts with runtime exceptions
- Fixed bugs:
  * CVE-2018-17098 (bsc#1108632) -- remote denial of service
  * CVE-2018-17097 (bsc#1108631) -- remote denial of service (double free)
  * CVE-2018-17096 (bsc#1108630) -- remote denial of service 
    in BPMDetect.cpp
  * boo#1113134 -- out of date package
- Removed obsolete patch fix-buffer-overflow.patch
buildservice-autocommit accepted request 633741 from Ismail Dönmez's avatar Ismail Dönmez (namtrac) (revision 29)
baserev update by copy to link target
Ismail Dönmez's avatar Ismail Dönmez (namtrac) accepted request 633734 from Markéta Machová's avatar Markéta Machová (mcalabkova) (revision 28)
- bsc #1103676: CVE-2018-1000223: soundtouch: Heap-based buffer overflow 
  added patch fix-buffer-overflow.patch
buildservice-autocommit accepted request 586303 from Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) (revision 27)
baserev update by copy to link target
Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) accepted request 586277 from Jan Engelhardt's avatar Jan Engelhardt (jengelh) (revision 26)
- Trim marketing and old statistics (Pentium) from
  description, and ensure neutrality.
Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) accepted request 586073 from Avindra Goolcharan's avatar Avindra Goolcharan (avindra) (revision 25)
- Update to version 2.0.0
  * Added functions to get initial processing latency, duration
    ratio between the original input and processed output tracks,
    and clarified reporting of input/output batch sizes
  * Fixed issue that added brief sequence of silence to beginning
    of output audio
  * Adjusted algorithm parameters to reduce reverberating effect
    at tempo slowdown
  * Bugfix: Fixed a glitch that could cause negative array indexing
    in quick seek algorithm
  * Bugfix: flush() didn't properly flush final samples from the
    pipeline on 2nd time in case that soundtouch object instance
    was recycled and used for processing a second audio stream.
  * Bugfix: Pi value had incorrect 9th/10th decimals
  * Added C# example application that uses SoundTouch dll library
    for processing MP3 files
- includes 1.9.2:
  * Fix in GNU package configuration
- includes 1.9.1:
  * Improved SoundTouch::flush() function so that it returns
    precisely the desired amount of samples for exact output
    duration control
  * Redesigned quickseek algorithm for improved sound quality when
    using the quickseek mode. The new quickseek algorithm can find
    99% as good results as the default full-scan mode, while the
    quickseek algorithm is remarkable less CPU intensive.
  * Added adaptive integer divider scaling for improved sound
    quality when using integer processing algorithm
- includes 1.9:
  * Added support for parallel computation support via OpenMP
    primitives for better performance in multicore systems.
    Benchmarks show that achieved parallel processing speedup
    improvement typically range from +30% (x86 dual-core) to +180%
    (ARM quad-core). The OpenMP optimizations are disabled by
    default, see OpenMP notes above in this readme file how to
    enabled these optimizations.
  * Android: Added support for Android devices featuring X86 and
    MIPS CPUs, in addition to ARM CPUs.
  * Android: More versatile Android example application that
    processes WAV audio files with SoundTouch library
  * Replaced Windows-like 'BOOL' types with native 'bool'
  * Changed documentation token to "dist_doc_DATA" in Makefile.am
  * Miscellaneous small fixes and improvements
- cleanup with spec-cleaner
- other spec fixes:
  * switch to https
  * link directly to man page taken from debian, and refresh it
  * macroify sover, bump from 0 to 1
Displaying revisions 1 - 20 of 44
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