Sony PlayStation 2 Emulator
http://www.pcsx2.net/
Sony PlayStation 2 emulator.
- Devel package for openSUSE:Factory
-
11
derived packages
- Links to openSUSE:Factory / pcsx2
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout Emulators/pcsx2 && cd $_
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Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
_service | 0000000838 838 Bytes | |
_servicedata | 0000000232 232 Bytes | |
fix-shaderc.patch | 0000002713 2.65 KB | |
patches.zip | 0001842575 1.76 MB | |
pcsx2-2.1.120~git20240831.tar.xz | 0010006876 9.54 MB | |
pcsx2.changes | 0000208301 203 KB | |
pcsx2.spec | 0000005256 5.13 KB |
Comments 8
got dropped from Factory, removed _link
cmake(glslang) is present in the games Repo.
There's a build error. Possibly with make
problems with new version shaderc looks like
https://pcsx2.net/blog/2024/pcsx2-2-release/
There's been build errors happening with this package and I know what the cause is. Its relating to the use of clang20
I figured out a workaround solution to get it to build successfully. Still with the current version as shown here. I don't know if this works for the latest stable or git release.
Basically, you would force it to build with clang19. In BuildRequires: you change clang to clang19 and in the %build section you would add 19 to -DCMAKE_C_COMPILER=clang 19 \ and -DCMAKE_CXX_COMPILER=clang++ 19 \
I got it to update to the latest release from Github It has new build requirements like plutovg, plutosvg and kddockwidgets
I have not tested it if the built package works.
I apologize for the spam comments.
I have tested my package in a vm My builds weren't launching at all.
I have pcsx2 at release version 2.2.0 and it is working now.