A modern QuakeWorld client

Edit Package ezquake
https://www.ezquake.com/

ezQuake is a modern QuakeWorld engine. It adds many useful features like
modern graphics, QuakeTV support, multi-monitor support, a built-in
server browser, and many features serving the nedes of competitive Quake
gamers.

QuakeWorld itelf is a variant of the Quake engine designed specifically
for online gameplay.

Game data must be placed in ~/.ezquake/id1 .

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Source Files
Filename Size Changed
ezquake-source-3.6.1.tar.gz 0023503412 22.4 MB
ezquake.changes 0000001350 1.32 KB
ezquake.spec 0000002544 2.48 KB
Revision 3 (latest revision is 5)
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1033684 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 3)
- Update to version 3.6.1
  Improvements
  * Allow for the Quake re-release sound files to pass f_modified
    checks.
  * Show flag carrier in hud_teaminfo.
  * Add optional total captures to scoreboard.
  * Bump limits to allow loading modern maps.
  * Added /follow command to find a player by name and connect to
    the same server.
  * Automatically ignore unezQuake inlay messages.
  * Increase the default cl_physfps_spectator value to 77.
  * Implemented scr_shownick_show_ammo to display ammo in /shownick
  * Can also use %k or %K in format string to customize ammo
    display.
  * Lots of teaminfo stuff: respawn times and dead players while
    playing ca/wipeout.
  * Scoreboard kills/deaths reset between rounds in wipeout.
  * Scoreboard replaces server time with respawn time during
    wipeout.
  * Scoreboard dims dead players in ca/wipeout.
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