A modern QuakeWorld client
https://www.ezquake.com/
ezQuake is a modern QuakeWorld engine. It adds many useful features like
modern graphics, QuakeTV support, multi-monitor support, a built-in
server browser, and many features serving the nedes of competitive Quake
gamers.
QuakeWorld itelf is a variant of the Quake engine designed specifically
for online gameplay.
Game data must be placed in ~/.ezquake/id1 .
-
3
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/ezquake && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
ezquake-source-3.6.1.tar.gz | 0023503412 22.4 MB | |
ezquake.changes | 0000001350 1.32 KB | |
ezquake.spec | 0000002544 2.48 KB |
Revision 3 (latest revision is 5)
Dirk Stoecker (dstoecker)
accepted
request 1033684
from
Martin Hauke (mnhauke)
(revision 3)
- Update to version 3.6.1 Improvements * Allow for the Quake re-release sound files to pass f_modified checks. * Show flag carrier in hud_teaminfo. * Add optional total captures to scoreboard. * Bump limits to allow loading modern maps. * Added /follow command to find a player by name and connect to the same server. * Automatically ignore unezQuake inlay messages. * Increase the default cl_physfps_spectator value to 77. * Implemented scr_shownick_show_ammo to display ammo in /shownick * Can also use %k or %K in format string to customize ammo display. * Lots of teaminfo stuff: respawn times and dead players while playing ca/wipeout. * Scoreboard kills/deaths reset between rounds in wipeout. * Scoreboard replaces server time with respawn time during wipeout. * Scoreboard dims dead players in ca/wipeout.
Comments 0