Pioneer Space Simulator

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Filename Size Changed
_service 0000000058 58 Bytes
_service:download_files:20240314.tar.gz 0574924215 548 MB
pioneer.changes 0000018126 17.7 KB
pioneer.spec 0000003399 3.32 KB
use_system_fmt.patch 0000001096 1.07 KB
Revision 20 (latest revision is 22)
Adam Mizerski's avatar Adam Mizerski (etamPL) accepted request 1163718 from Adam Mizerski's avatar Adam Mizerski (etamPL) (revision 20)
- update to 20240314
  * This is a bug fix release to compliment the February release. Most
    noticeable bug, now fixed, was that weapons firing were out of sync making
    combat exceedingly difficult.
  * System editor launching: The February release also included a system editor,
    but many did not realize it had to be launched from the command line with
    proper arguments to specify if you want the model editor or the system
    editor. There is now a graphical option to select which. The editor window
    is now resizable as well.
  * Gas giant atmosphere / scooping: Some bugs are like roaches - and refuse to
    go away. We thought the missing atmospheres were fixed but turns out the
    February release only fixed the procedurally generated planets, not the
    scripted ones (i.e. the 20 core systems), causing fuel scooping on gas
    giants in these systems (like Jupiter and Saturn) to not work.
  * Zombie traders: If you stayed in a system for a long time you might have
    noticed performance issues. This was due to several issues with trade ships
    causing them to accumulate, which have now been fixed.
  * Major changes and new features:
    - Editor Welcome Screen: don't require command line argument (#5772)
    - Resizable Editor Window (#5779)
  * More changes listed in
    https://github.com/pioneerspacesim/pioneer/releases/tag/20240314
- updated patch use_system_fmt.patch
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