Pioneer Space Simulator
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000058 58 Bytes | |
_service:download_files:20240314.tar.gz | 0574924215 548 MB | |
pioneer.changes | 0000018126 17.7 KB | |
pioneer.spec | 0000003399 3.32 KB | |
use_system_fmt.patch | 0000001096 1.07 KB |
Revision 20 (latest revision is 22)
- update to 20240314 * This is a bug fix release to compliment the February release. Most noticeable bug, now fixed, was that weapons firing were out of sync making combat exceedingly difficult. * System editor launching: The February release also included a system editor, but many did not realize it had to be launched from the command line with proper arguments to specify if you want the model editor or the system editor. There is now a graphical option to select which. The editor window is now resizable as well. * Gas giant atmosphere / scooping: Some bugs are like roaches - and refuse to go away. We thought the missing atmospheres were fixed but turns out the February release only fixed the procedurally generated planets, not the scripted ones (i.e. the 20 core systems), causing fuel scooping on gas giants in these systems (like Jupiter and Saturn) to not work. * Zombie traders: If you stayed in a system for a long time you might have noticed performance issues. This was due to several issues with trade ships causing them to accumulate, which have now been fixed. * Major changes and new features: - Editor Welcome Screen: don't require command line argument (#5772) - Resizable Editor Window (#5779) * More changes listed in https://github.com/pioneerspacesim/pioneer/releases/tag/20240314 - updated patch use_system_fmt.patch
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