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Adam Mizerski

etamPL

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GNU Midnight Commander is a visual file manager, licensed under GNU General Public License and therefore qualifies as Free Software. It's a feature rich full-screen text mode application that allows you to copy, move and delete files and whole directory trees, search for files and run commands in the subshell. Internal viewer and editor are included.

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Copyright (c) 2004 Alex Pankratov. All rights reserved.
Slightly-optimizing (tm) Brainfuck interpreter, 1.0.3.1
http://swapped.cc/bf

The program is distributed under terms of BSD license.
You can obtain the copy of the license by visiting:
http://www.opensource.org/licenses/bsd-license.php

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Optimizing brainfuck implementation of dialect based on Daniel's dbfi (see "A very short self-interpreter")
This interpreter has only one input: program and input to the program have to be separated with ! e.g. ",.!a" prints 'a' To use it in interactive mode paste your program as input.
This program can be compiled with LNR macro defined. LNR is another optimization of linear loops (where '<>' balanced), e.g. [->+>++<<]. Linear loop is then executed in one step.
Oleg Mazonka 4.12.06 http://mazonka.com/

Premake is a build configuration tool. Describe your C, C++, or C# software project using a simple, easy to read syntax and let Premake generate the project files for:

* Microsoft Visual Studio 2002, 2003, 2005, and 2008, including the Express editions
* GNU Make, including Cygwin and MinGW
* Apple Xcode
* Code::Blocks
* CodeLite
* IC#Code SharpDevelop
* MonoDevelop

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The Augmented Reality Tool Kit (ARToolKit) captures images from video sources, optically tracks markers in the images, and composites them with computer-generated content using OpenGL.

This version uses video4linux

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ARToolKit is a software library that can be used to calculate camera position and orientation relative to physical markers in real time. This enables the easy development of a wide range of Augmented Reality applications. ARToolKitPlus is an extended version of ARToolKit's vision code that adds features, but breaks compatibility due to a new class-based API.

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This is gish engine, which was released under GPL license (http://crypticsea.blogspot.com/2010/05/gish-open-source.html), with free assests. It won't work with original ones.

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levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors.

In one of these rooms is a character. By tilting the cube the player directs this character from room to room in an effort to find the exit.

Some doors lead nowhere and will send the character back to the room they started in, a trick designed to challenge the player's spatial memory. Which doors belong to which rooms?

There are three cubes (levels) in total, each of which are connected by a single door. Players have the goal of moving the character from room to room, cube to cube in an attempt to find the final exit door of all three cubes. If this door is found the character will appear to leave the cube, walk across the table surface and vanish.. The game then begins again.

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Files needed to build cubes are in /usr/share/levelhead-data/Data/images/

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HLLib is a package library for Half-Life that abstracts several package formats and provides a simple interface for all of them. HLLib is written in native C++ but exposes both a C and C++ interface which can be used in any C or C++ application (additional languages may also use the library with standard C imports). HLLib works natively in both Windows and Linux. BSP, GCF, NCF, PAK, VPK, WAD, XZP and uncompressed ZIP package formats are supported.

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Third person ninja rabbit fighting game

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The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling.

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OSGART is a library that simplifies the development of Augmented Reality or Mixed Reality applications by combining the well-known ARToolKit tracking library with OpenSceneGraph. But rather than acting just as a simple nodekit, the library offers 3 main functionalities: high level integration of video input (video object, shaders), spatial registration (marker-based, multiple trackers), and photometric registration (occlusion, shadow).

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osgCal is an adapter to use the cal3d character animation library (http://gna.org/projects/cal3d/) inside the OpenSceneGraph OpenGL based 3D scene graph (http://www.openscenegraph.org).

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Rally racing game with stunt elements.

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Tic-Tac-Toe written in GTK. Have a lot of fun!

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I'm packaging stuff and kicking ass. https://hennevogel.de/blog/kick-ass.html
Most of packages here are "in progress" and are intended to be pushed somewhere else or just for personal purposes.

"You really kick ass! :)"
-- puzel@novell.com

"thanks for the nice clean packaging :)"
-- mrdocs@opensuse.org

This project was created for package munin via attribute OBS:Maintained

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There is an ongoing project with changing perl packages version numbers: https://github.com/openSUSE/cpanspec/issues/47 .
The progress is slow and packages are broken. Munin requires perl-CGI-Fast, which is not submitted to Factory: https://build.opensuse.org/request/show/1185330 .

Sequoia Octopus' librnp is an alternative OpenPGP implementation for Mozilla Thunderbird.
If installed it will replace the upstream Thunderbird OpenPGP backend.

Sequoia Octopus' librnp is an alternative OpenPGP implementation for Mozilla Thunderbird.
If installed it will replace the upstream Thunderbird OpenPGP backend.

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Helvum is a GTK-based patchbay for pipewire, inspired by the JACK tool catia.

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