Revisions of ioquake3

buildservice-autocommit accepted request 1135704 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 63)
baserev update by copy to link target
Carsten Ziepke's avatar Carsten Ziepke (Kieltux) accepted request 1135543 from Ludwig Nussel's avatar Ludwig Nussel (lnussel) (revision 62)
- Update to version 1.36+git.20231226:
  * Fix building QVMs on Linux with Windows line endings
  * OpenGL2: Fix parsing q3gl2_sun without two additional tokens
  * OpenGL2: Fix q3map2 lightstyles effects
  * OpenGL2: Fix updating the loading screen with r_cubeMapping 1
  * OpenGL2: Fix FB-MSAA on AMD Windows driver
  * OpenGL2: Fix r_clear when using HDR/FB-MSAA
  * OpenGL2: Fix border for cg_viewsize using HDR/FB-MSAA w/postProcess
  * Build QVMs even if there is no QVM JIT
  * Improve AppStream metainfo
  * Update org.ioquake3.ioquake3.metainfo.xml
  * Add AppStream metadata
  * Don't list mod directories at Windows drive root
  * nsis: Only uninstall protocol handler for this installation
  * nsis: Fix CustomUrlArguments for protocol handler
  * nsis: Add better descriptions for OpenAL and libcurl
  * nsis: Display ioquake3 version
  * nsis: Require installing SDL
  * nsis: Remove Speex library
  * Fix macOS client/server failing to start from terminal
  * Update CI actions version
  * Update CI to macOS 11
  * Fix bad client reliableAcknowledge DOS exploit
  * Add protocol handler support
  * Update SECURITY.md
  * Update CI to Ubuntu 20.04
  * Document USE_INTERNAL_VORBIS in README
  * Update MSVC .lib files to SDL 2.24.0
  * Fix running make-macosx{,-ub2}.sh on Linux
  * Update macOS UB1 to SDL 2.0.22
buildservice-autocommit accepted request 1060322 from Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) (revision 61)
baserev update by copy to link target
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 1060238 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 60)
- Update to version 1.36+git.20221123:
  * Fix (disabled) Wavelet sound decompression
  * Fix in_availableJoysticks cvar not updating
  * Add keys for SDL 2.0.14's new gamepad buttons
  * More predictable mesh normals generation
  * Bugfixes
- Spec file cleaning, e.g. removed loki installer stuff
buildservice-autocommit accepted request 1032946 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 59)
baserev update by copy to link target
Carsten Ziepke's avatar Carsten Ziepke (Kieltux) accepted request 1032945 from Cristian Rodríguez's avatar Cristian Rodríguez (elvigia) (revision 58)
- Remove nasm build requires, no longer used.
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 949844 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 57)
- Update to version 1.36+git.20211208
  * Fix memory corruption in S_TransferPaintBuffer
  * OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core
  * Fix being unable to enter Team Arena CD key
  * Print full GL_EXTENSIONS list for OpenGL contexts before 3.0
  * OpenGL2: Fix r_grayscale 1 making everything solid black 
  * qsort cannot be called with NULL
- Fix build on aarch64 (COMPILE_ARCH=aarch64)
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) committed (revision 56)
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 909597 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 55)
- Update to version 1.36+git.20210720
  - Add TOOLS_CFLAGS to build preamble
  - Fix use of TOOLS_CC being reported as CC
  - Use the correct compiler for tools when cross building under
    cygwin
  - Allow using pulseaudio for SDL audio capture
  - Restore bots crushing unseen player on q3tourney6 in non-CTF
  - Fix the number of weights in the IQM model calculation
  - Fixes a crash when compiling the project on windows in
    64 bit mode
  - Allow unwinding of qvmcall64 call-stub for msvc/masm
  - Add epsilon to avoid division by zero in CalcSpecular()
  - Add r_parallaxMapOffset
  - Fix line not removed in previous commit
  - OpenGL2: Flip normals for backfacing triangles
buildservice-autocommit accepted request 851499 from Dirk Stoecker's avatar Dirk Stoecker (dstoecker) (revision 54)
baserev update by copy to link target
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 851457 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 53)
- Update to version 1.36+git.20201117
  - Add C syntax highlighting to readme
  - Update README.md 
  - Merge pull request #447 from HappyFacade/patch-1 
  - Simplify glsl -> C stringification
  - Make LCC path resolution more robust
  - GitHub Actions setup
  - Remove old CI system configurations
  - Add status badge to README
  - Fix shader stringify
  - Run apt-get update before installing deps
  - Avoid platform sed differences
  - Merge pull request #436 from Calinou/default-texturemode-mipmap-linear
  - [sdl] Turn tentative definition into actual definition 
buildservice-autocommit accepted request 798903 from Dirk Stoecker's avatar Dirk Stoecker (dstoecker) (revision 52)
baserev update by copy to link target
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 798901 from Guillaume GARDET's avatar Guillaume GARDET (Guillaume_G) (revision 51)
- Handle architectures which have no VM (aarch64, ...)
- Fix build on armv7
- Exclude armv6
buildservice-autocommit accepted request 793433 from Matthias Mailänder's avatar Matthias Mailänder (Mailaender) (revision 50)
baserev update by copy to link target
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 793396 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 48)
- Update to version 1.36+git.20200211 (list is not complete)
  - Fix loading favorites as initial source in server browser
  - Improve finding obelisk entitynum for bot AI
  - Fix SDL audio playback with surround sound
  - Fix predicting entity origin on rotating mover
  - Allow binds to use hex values for all key codes
  - Disable pulseaudio capture regardless of SDL version
  - Fix SDL audio playback with 16-bit stereo sound
  - OpenGL2: r_cubemapping 2 for box cubemap parallax
  - Add r_parallaxMapShadows
  - Restore OpenGL 1.1 support (GL_CLAMP)
  - q3rcc: Allow to override build date 
  - Fix lightning gun handling for corpses and single player
    podiums
- Spec file cleaning
- Drop 0001-q3rcc-Allow-to-override-build-date.patch because it
  is included upstream (commit a96f32e)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 725974 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 47)
initialized devel package after accepting 725974
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 721708 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 46)
- Add patch in order to make builds reproducable:
  * 0001-q3rcc-Allow-to-override-build-date.patch
- Disable LTO for now (segfaults)
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 627547 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 45)
- Update to version 1.36+git.20180802
- Drop not longer needed patches:
  * fix-for-opensuse-x86-ioq3demo_sh.diff
  * fix-for-opensuse-x86-ioquake3_sh.diff
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 354279 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 44)
- Added packaging in spec of missing renderer:
https://forums.opensuse.org/showthread.php/512594-Unable-to-launch-Ioquake3
  renderer_opengl1_$arch.so
  renderer_opengl2_$arch.so
- Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioq3demo_sh.diff
  for x86 (i386 -> x86)
- Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioquake3_sh.diff
  for x86 (i386 -> x86)

These patches are for calling the x86 (i386 -> x86) binaries from the start scripts.
Displaying revisions 1 - 20 of 63
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