Overview

Request 670741 accepted

- Update to 109.4
* Fix missing strings in the translation template
- Changes from 109.2
* Enforce full-screen aspect ratio (no more 4:3 stretched to 16:9)
* Runs in current resolution so leave the screen clean if
something goes wrong (no more stuck in 640x480).
* Also smoother full-screen / windowed toggle.
* FreeDinkedit now uses layout-independent scancodes - no longer
searching where '[' or '`' was relocated.
* CD-ROM support dropped.
* Default harware-accelerated (OpenGL) rendering
* DinkC console is toggled when Alt-C is pressed (no more
creating a key-xx.c with just "show_console()" inside).
* Fix game freeze in The Scourger (in DinkC: cancel concurrent
fade_up() and fade_down())
* Never recreate an empty dink.dat in the game, even if there's
a problem opening it (avoids potential corruption when running
both the game and an editor at the same time).
* Fix portability when saving a FreeDinkedit screen for the
first time
* Can skip Mom's first dialog line when quickly starting
a new game
* Fix historical segfault in DinkC busy() (off-by-one array out
of bounds). Somehow the segfault wasn't triggered in the past.
* Sprites colors are more stable after a palette change and a
savegame load to a different palette (compatibility with 1.08)
* New translation for the engine strings in Friulian
* Updated Spanish translation
- Changes from 108.4
* Never recreate an empty hard.dat in the game, even if there's
a problem opening it (avoids corruption when running both the
game and an editor at the same time).
* DinkC: load_palette() now searches for palette in the right
place
* DinkC: Dink position is updated after a new screen is loaded
* New translations for the engine strings in Russian
- Changes from 108.2
* New, simple versioning scheme, without scary .20YYMMDD date.
* Properly play Dink's intro screen music
* New translation for the engine strings in Brazilian Portuguese
* Update translations of the engine strings
- Split package (data / engine)

Loading...

Request History
Ferdinand Thiessen's avatar

susnux created request

- Update to 109.4
* Fix missing strings in the translation template
- Changes from 109.2
* Enforce full-screen aspect ratio (no more 4:3 stretched to 16:9)
* Runs in current resolution so leave the screen clean if
something goes wrong (no more stuck in 640x480).
* Also smoother full-screen / windowed toggle.
* FreeDinkedit now uses layout-independent scancodes - no longer
searching where '[' or '`' was relocated.
* CD-ROM support dropped.
* Default harware-accelerated (OpenGL) rendering
* DinkC console is toggled when Alt-C is pressed (no more
creating a key-xx.c with just "show_console()" inside).
* Fix game freeze in The Scourger (in DinkC: cancel concurrent
fade_up() and fade_down())
* Never recreate an empty dink.dat in the game, even if there's
a problem opening it (avoids potential corruption when running
both the game and an editor at the same time).
* Fix portability when saving a FreeDinkedit screen for the
first time
* Can skip Mom's first dialog line when quickly starting
a new game
* Fix historical segfault in DinkC busy() (off-by-one array out
of bounds). Somehow the segfault wasn't triggered in the past.
* Sprites colors are more stable after a palette change and a
savegame load to a different palette (compatibility with 1.08)
* New translation for the engine strings in Friulian
* Updated Spanish translation
- Changes from 108.4
* Never recreate an empty hard.dat in the game, even if there's
a problem opening it (avoids corruption when running both the
game and an editor at the same time).
* DinkC: load_palette() now searches for palette in the right
place
* DinkC: Dink position is updated after a new screen is loaded
* New translations for the engine strings in Russian
- Changes from 108.2
* New, simple versioning scheme, without scary .20YYMMDD date.
* Properly play Dink's intro screen music
* New translation for the engine strings in Brazilian Portuguese
* Update translations of the engine strings
- Split package (data / engine)


Michael Vetter's avatar

jubalh accepted request

openSUSE Build Service is sponsored by