Revisions of glew

buildservice-autocommit accepted request 1160039 from Otto Hollmann's avatar Otto Hollmann (ohollmann) (revision 61)
baserev update by copy to link target
Otto Hollmann's avatar Otto Hollmann (ohollmann) accepted request 1159858 from Stefan Dirsch's avatar Stefan Dirsch (sndirsch) (revision 60)
- Add patch glew-2.2.0-mesa-24.patch
  * Do not undefine APIENTRY macro if GLAPIENTRY is still defined 
    (boo#1221744)

- Install missing header file (from david.lanzendoerfer@o2s.ch)
Jason Sikes's avatar Jason Sikes (jsikes) accepted request 913482 from Atri Bhattacharya's avatar Atri Bhattacharya (badshah400) (revision 59)
Revert building with EGL support, as it breaks mutliple apps (boo#1189524).
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 909622 from Atri Bhattacharya's avatar Atri Bhattacharya (badshah400) (revision 58)
Build with EGL support now that wxWidgets does so (since version  3.1.5), otherwise wxWidgets 3.1.x widgets that make use of glew crash (see for example, boo#1188519); add BuildRequires: pkgconfig(egl) as well as the same Requires for devel package.
buildservice-autocommit accepted request 799314 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 57)
baserev update by copy to link target
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 798327 from Luigi Baldoni's avatar Luigi Baldoni (alois) (revision 56)
- Update to version 2.2.0
  Bug fixes:
  * GL_EXT_semaphore constants
  * Some const pointer fixups in OpenGL API
  * Correction for GLEW_VERSION_4_5
  New extensions:
  * GL_AMD_framebuffer_multisample_advanced
  * GL_AMD_gpu_shader_half_float_fetch
  * GL_AMD_shader_image_load_store_lod
  * GL_ARM_texture_unnormalized_coordinates
  * GL_DMP_program_binary
  * GL_DMP_shader_binary
  * GL_EXT_EGL_image_external_wrap_modes
  * GL_EXT_EGL_image_storage
  * GL_EXT_EGL_sync
  * GL_EXT_clip_control
  * GL_EXT_depth_clamp
  * GL_EXT_disjoint_timer_query
  * GL_EXT_draw_transform_feedback
  * GL_EXT_multiview_tessellation_geometry_shader
  * GL_EXT_multiview_texture_multisample
  * GL_EXT_multiview_timer_query
  * GL_EXT_occlusion_query_boolean
  * GL_EXT_primitive_bounding_box
  * GL_EXT_protected_textures
  * GL_EXT_robustness
  * GL_EXT_shader_framebuffer_fetch_non_coherent
  * GL_EXT_static_vertex_array
  * GL_EXT_tessellation_point_size
  * GL_EXT_tessellation_shader
  * GL_EXT_texture_border_clamp
  * GL_EXT_texture_buffer
  * GL_EXT_texture_compression_s3tc_srgb
  * GL_EXT_texture_format_sRGB_override
  * GL_EXT_texture_mirror_clamp_to_edge
  * GL_EXT_texture_query_lod
  * GL_EXT_texture_shadow_lod
  * GL_FJ_shader_binary_GCCSO
  * GL_IMG_bindless_texture
  * GL_IMG_framebuffer_downsample
  * GL_IMG_multisampled_render_to_texture
  * GL_IMG_program_binary
  * GL_IMG_read_format
  * GL_IMG_shader_binary
  * GL_IMG_texture_compression_pvrtc
  * GL_IMG_texture_compression_pvrtc2
  * GL_IMG_texture_env_enhanced_fixed_function
  * GL_IMG_texture_filter_cubic
  * GL_INTEL_blackhole_render
  * GL_INTEL_shader_integer_functions2
  * GL_KHR_shader_subgroup
  * GL_MESA_framebuffer_flip_y
  * GL_MESA_program_binary_formats
  * GL_MESA_tile_raster_order
  * GL_NVX_gpu_multicast2
  * GL_NVX_progress_fence
  * GL_NV_compute_shader_derivatives
  * GL_NV_conservative_raster_pre_snap
  * GL_NV_conservative_raster_underestimation
  * GL_NV_depth_nonlinear
  * GL_NV_fragment_shader_barycentric
  * GL_NV_memory_attachment
  * GL_NV_mesh_shader
  * GL_NV_query_resource_tag
  * GL_NV_read_buffer
  * GL_NV_read_buffer_front
  * GL_NV_representative_fragment_test
  * GL_NV_scissor_exclusive
  * GL_NV_shader_subgroup_partitioned
  * GL_NV_shader_texture_footprint
  * GL_NV_shading_rate_image
  * GL_NV_vdpau_interop2
  * GL_OES_EGL_image
  * GL_OES_EGL_image_external
  * GL_OES_EGL_image_external_essl3
  * GL_OES_blend_equation_separate
  * GL_OES_blend_func_separate
  * GL_OES_blend_subtract
  * GL_OES_compressed_ETC1_RGB8_texture
  * GL_OES_compressed_paletted_texture
  * GL_OES_copy_image
  * GL_OES_depth24
  * GL_OES_depth32
  * GL_OES_depth_texture
  * GL_OES_depth_texture_cube_map
  * GL_OES_draw_buffers_indexed
  * GL_OES_draw_texture
  * GL_OES_element_index_uint
  * GL_OES_extended_matrix_palette
  * GL_OES_fbo_render_mipmap
  * GL_OES_fragment_precision_high
  * GL_OES_framebuffer_object
  * GL_OES_geometry_point_size
  * GL_OES_geometry_shader
  * GL_OES_get_program_binary
  * GL_OES_gpu_shader5
  * GL_OES_mapbuffer
  * GL_OES_matrix_get
  * GL_OES_matrix_palette
  * GL_OES_packed_depth_stencil
  * GL_OES_point_size_array
  * GL_OES_point_sprite
  * GL_OES_read_format
  * GL_OES_required_internalformat
  * GL_OES_rgb8_rgba8
  * GL_OES_sample_shading
  * GL_OES_sample_variables
  * GL_OES_shader_image_atomic
  * GL_OES_shader_io_blocks
  * GL_OES_shader_multisample_interpolation
  * GL_OES_single_precision
  * GL_OES_standard_derivatives
  * GL_OES_stencil1
  * GL_OES_stencil4
  * GL_OES_stencil8
  * GL_OES_surfaceless_context
  * GL_OES_tessellation_point_size
  * GL_OES_tessellation_shader
  * GL_OES_texture_3D
  * GL_OES_texture_border_clamp
  * GL_OES_texture_buffer
  * GL_OES_texture_compression_astc
  * GL_OES_texture_cube_map
  * GL_OES_texture_cube_map_array
  * GL_OES_texture_env_crossbar
  * GL_OES_texture_mirrored_repeat
  * GL_OES_texture_npot
  * GL_OES_texture_stencil8
  * GL_OES_texture_storage_multisample_2d_array
  * GL_OES_texture_view
  * GL_OES_vertex_array_object
  * GL_OES_vertex_half_float
  * GL_OES_vertex_type_10_10_10_2
  * GL_QCOM_YUV_texture_gather
  * GL_QCOM_shader_framebuffer_fetch_rate
  * GL_QCOM_texture_foveated
  * GL_QCOM_texture_foveated_subsampled_layout
  * GL_VIV_shader_binary
  * EGL_ANDROID_GLES_layers
  * EGL_ANDROID_get_frame_timestamps
  * EGL_ANDROID_get_native_client_buffer
  * EGL_ARM_image_format
  * EGL_EXT_bind_to_front
  * EGL_EXT_client_sync
  * EGL_EXT_compositor
  * EGL_EXT_gl_colorspace_display_p3
  * EGL_EXT_gl_colorspace_display_p3_linear
  * EGL_EXT_gl_colorspace_display_p3_passthrough
  * EGL_EXT_gl_colorspace_scrgb
  * EGL_EXT_image_gl_colorspace
  * EGL_EXT_image_implicit_sync_control
  * EGL_EXT_surface_CTA861_3_metadata
  * EGL_EXT_sync_reuse
  * EGL_KHR_display_reference
  * EGL_MESA_query_driver
  * EGL_NV_context_priority_realtime
  * EGL_NV_quadruple_buffer
  * EGL_NV_stream_dma
  * EGL_NV_stream_flush
  * EGL_NV_stream_origin
  * EGL_NV_triple_buffer
  * EGL_WL_bind_wayland_display
  * EGL_WL_create_wayland_buffer_from_image
  * GLX_EXT_context_priority
  * GLX_EXT_no_config_context
  * GLX_NV_multigpu_context
  * WGL_NV_multigpu_context
- New so_ver
- New source URL
- Build executables with PIE
- Spec cleanup
buildservice-autocommit accepted request 541038 from Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) (revision 55)
baserev update by copy to link target
Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) accepted request 540690 from Avindra Goolcharan's avatar Avindra Goolcharan (avindra) (revision 54)
- Update to 2.1.0
  * Enhancements:
    + OpenGL 4.6 support added
    + Improved cmake build support
    + Improved Mac OSX build support
  * Bug fixes:
    + Resovled crash when glXGetCurrentDisplay() is NULL
    + CMake: only install PDB files with MSVC
    + wglGetProcAddress crash with NOGDI defined
    + Mac: using -Os rather than -O2
  * 33 new extensions
- move to github
- new so_ver
buildservice-autocommit accepted request 509845 from Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) (revision 53)
baserev update by copy to link target
Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) accepted request 509662 from Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_iv) (revision 51)
- Version update to 2.0 release:
  * EGL support added
  * Bunch of new GL extensions
  * Forward context support added
  * OSMesa support added

- Update to 1.13.0
- Version bump to 1.12.0
- Version bump to 1.11.0:
- Upgrade to upstream 1.10.0
buildservice-autocommit accepted request 344374 from Ismail Dönmez's avatar Ismail Dönmez (namtrac) (revision 50)
baserev update by copy to link target
Ismail Dönmez's avatar Ismail Dönmez (namtrac) accepted request 344368 from Jan Engelhardt's avatar Jan Engelhardt (jengelh) (revision 49)
- Drop "glew" from baselibs.conf; there is nothing in this
  subpackage that would be baselibbed by default.
buildservice-autocommit accepted request 328688 from Ismail Dönmez's avatar Ismail Dönmez (namtrac) (revision 48)
baserev update by copy to link target
Ismail Dönmez's avatar Ismail Dönmez (namtrac) accepted request 328649 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 47)
- Update to 0.13.0
buildservice-autocommit accepted request 295687 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 46)
baserev update by copy to link target
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 295596 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 45)
- Remove devel package from baselibs.conf (discussed in boo#894331)
buildservice-autocommit accepted request 283165 from Stanislav Brabec's avatar Stanislav Brabec (sbrabec) (revision 44)
baserev update by copy to link target
Stanislav Brabec's avatar Stanislav Brabec (sbrabec) accepted request 283139 from Ondřej Súkup's avatar Ondřej Súkup (mimi_vx) (revision 43)
- update of baselibs.conf 

- Version bump to 0.12.0
  * support for new extensions
  *bugixes:
    .pc -I flags inconsistent with *.h includes
    Missing defines: GL_COPY_{READ|WRITE}_BUFFER_BINDING
    multiple const GLchar *const* errors
    PFNGLSHADERSOURCEPROC incorrect in 1.11.x
    GL_GEOMETRY_SHADER & GL_FRAGMENT_SHADER
buildservice-autocommit accepted request 264106 from Tomáš Chvátal's avatar Tomáš Chvátal (scarabeus_factory) (revision 42)
baserev update by copy to link target
Displaying revisions 1 - 20 of 61
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