Revisions of naev

Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1142026 from D B's avatar D B (dbuck) (revision 16)
- Update to 0.11.3
  * Don't run discovery event when in cinematic mode
  * Do a better job of updating old save autonav settings
  * Added more checks so tutorial messages don't appear in
    claimed systems
  * Fixed blinking not breaking stealth
  * Fixed auto-hail message colouring
  * Only do updates with positive delta ticks
  * Fixed cargo disappearing when buying a ship when over the
    cargo limit
  * Don't let the player trade ships when they have mission cargo
  * Fixed not being able to turn off point defense weapons
  * Fixed Za'lek drone bay being cheaper than the mini-bay
  * Flicker drives can not be stacked and are mutually exclusive
    with other blink drives
  * Decreased Nexus Drill Lance mining malus from -80% to -15%
  * Increased all mining yields by roughly 5 times
  * sciencegonewrong/02_sciwrong: make the drones not hostile to
    other factions
  * neutral/baron_comm: fixed trivial warning when trying to
    clean up baron comm event
  * neutral/wastedump: fixed getting rid of cargo while landed
  * Translation updates (forwarded request 1142000 from Kieltux)
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1140203 from D B's avatar D B (dbuck) (revision 15)
- Update to 0.11.2
  * Stopped autonav from preventing wobble and overshooting by
    crashing the entire game
- Changes in 0.11.1
  * Give all ammo back to player after doing obelisk
  * Fixed player being invincible after completing an obelisk
  * Fixed a crash when loading games while a landing hook was
    running
  * Fixed race condition in threadpool
  * Fixed asteroids spawning in not proper shapes
  * Fixed autonav wobble and overshooting
  * Point defense won't shoot at disabled pilots anymore
  * Fixed battery descriptions
  * Discovering a hidden jump will make both directions known
  * Fixed AI trying to scan hostile targets they lost track of
  * Properly save and load reward_value to and from saves
  * Fixed events and missions being able to trigger in obelisk
    tests
  * Fixed beam weapons not hitting asteroids
  * Properly compute weapon range with launch_range modifiers
  * Fixed some range checks with inrange weapon sets
  * Fixed Empire Pacifier mass being too low
  * Fixed warning when looking at internal flow amplifier
    descriptions
  * Removed Soromid Ira turret and forward weapon stats
  * Fixed reality rip and avatar of sirichana abilities giving
    errors when the AI tries to use them
  * Fixed issue on some systems with indexed images
  * Fixed pirates and pilots that don't care being able to
    disable the fake transponder
  * Can now see and target allies that are stealthed
  * Pheromone emitter won't do anything in exclusively claimed
    systems
  * Fixed some weapons such as beams not hitting targets other
    than selected one
  * Fixed rendering order making it so most effects were below
    the player
  * Fixed fallback switch weapon sets not being found properly
  * Fixed bioship "Wanderer" perk giving absolute accel bonus
    instead of relative
  * Increased Neural Accelerator Interface energy regen malus
    to -100%
  * zalek/blackhole/zbh09: don't error out when a bioship ceases
    to exist
  * kidnapped/traffic_00: fixed formatting string telling the
    player what system to go to
  * kidnapped/traffic_01: ship should spawn if taking off in the
    same system, not just jumping in
  * tutorial/nelly01: fixed derelict message not appearing
  * minerva/pirate4: fixed save me spam only being print once
  * neutral/seek_n_destroy: fixed warnings when taking off in the
    same system
  * sirius/achack/achack01: fixed not being able to accept mission
  * dvaered/dv_diversion: fixed not being able to accept mission
  * dvaered/dv_bikers: don't allow the player to use escorts and
    properly update mission TODO
  * sirius/achack03: fixed not being able to complete the mission
  * neutral/kidnapped: fixed inconsistency in the name of the
    system to go to
  * shadow/shadowrun: fixed VN issues not allowing mission
    completion
  * shadow/shadowrun: changed locations to make it possible to do
    in the allotted time-frame
  * shadow/shadowvigil: fixed Seiryuu not appearing
  * shiplover: don't ask the player about ships they can't obtain
  * Fixed many typos
  * Translation updates (forwarded request 1140163 from Kieltux)
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1135322 from D B's avatar D B (dbuck) (revision 14)
- Update to 0.11.0
  * Reworked universe map to fit existing lore
  * House Sirius completely reworked
  * Improved autonav that uses lanes and is configurable
  * Reworked structural outfits and number of ship slots
  * Weapon sets are more simple with no distinction between
    weapons and non-weapons
  * Possible to legally obtain all "standard" factional ships
    and outfits
  * Point defense weapons that automatically fire at fighters
    and missiles
  * A lot more content
  * Significant engine speed-ups
  * Full changelog: 
    https://github.com/naev/naev/releases/tag/v0.11.0 (forwarded request 1135241 from Kieltux)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1082282 from D B's avatar D B (dbuck) (revision 12)
- Update to 0.10.5
  * Start counting effect stacks from 1 not 2
  * Fixed launcher weapons using outfit mass instead of ammo mass
  * taiomi: fixed claim check for last mission
  * Fixed some typos
  * Fixed equipment of Lancelot in "Sharkman Is Back" mission
  * Fixed clicking on jump points also selecting planets in some
    cases
  * nelly02: Nelly now stops recommending stuff that only does
    a little disable
  * shadowvigil: Fixed mission not spawning escorts
  * flf_patrol: Missions should no longer be able to have
    ridiculously low credit rewards
  * Fixed some events not claiming systems that could interfere
    with other missions
  * hypergate_construction: should actually claim the system
  * Fixed some formatting in the alt text when hovering over
    outfits in the equipment window
  * ec06: refuel tanker should provide as much fuel as possible
  * taiomi09: fixed smugglers becoming hostile in some cases
  * Changed music.stop() API to stop music from continuing by
    default
  * Fixed potential memory issues on some platforms (forwarded request 1082276 from Kieltux)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1035954 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 10)
Automatic submission by obs-autosubmit
Richard Brown's avatar Richard Brown (RBrownFactory) accepted request 991919 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 9)
Automatic submission by obs-autosubmit
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 970389 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 8)
Automatic submission by obs-autosubmit
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 949807 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 7)
Automatic submission by obs-autosubmit
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 873932 from D B's avatar D B (dbuck) (revision 6)
Update to version 0.8.2
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 856899 from D B's avatar D B (dbuck) (revision 4)
Update to version 0.8.0
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 512093 from D B's avatar D B (dbuck) (revision 3)
new upstream release (forwarded request 512053 from Mailaender)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 441530 from Jan Engelhardt's avatar Jan Engelhardt (jengelh) (revision 1)
replace by newer request
Displaying all 16 revisions
openSUSE Build Service is sponsored by