Revisions of freedink
Dmitriy Perlow (DarkSS)
accepted
request 1035129
from
Carsten Ziepke (Kieltux)
(revision 29)
- Add freedink-invalid-conversion-fix.diff, fixes building error invalid conversion from 'const char*' to 'char*' - Update project URL und source URL
Dirk Stoecker (dstoecker)
accepted
request 913463
from
Matthias Mailänder (Mailaender)
(revision 28)
fix the build and update to the latest release
Michael Vetter (jubalh)
accepted
request 670741
from
Ferdinand Thiessen (susnux)
(revision 27)
- Update to 109.4 * Fix missing strings in the translation template - Changes from 109.2 * Enforce full-screen aspect ratio (no more 4:3 stretched to 16:9) * Runs in current resolution so leave the screen clean if something goes wrong (no more stuck in 640x480). * Also smoother full-screen / windowed toggle. * FreeDinkedit now uses layout-independent scancodes - no longer searching where '[' or '`' was relocated. * CD-ROM support dropped. * Default harware-accelerated (OpenGL) rendering * DinkC console is toggled when Alt-C is pressed (no more creating a key-xx.c with just "show_console()" inside). * Fix game freeze in The Scourger (in DinkC: cancel concurrent fade_up() and fade_down()) * Never recreate an empty dink.dat in the game, even if there's a problem opening it (avoids potential corruption when running both the game and an editor at the same time). * Fix portability when saving a FreeDinkedit screen for the first time * Can skip Mom's first dialog line when quickly starting a new game * Fix historical segfault in DinkC busy() (off-by-one array out of bounds). Somehow the segfault wasn't triggered in the past. * Sprites colors are more stable after a palette change and a savegame load to a different palette (compatibility with 1.08) * New translation for the engine strings in Friulian * Updated Spanish translation - Changes from 108.4 * Never recreate an empty hard.dat in the game, even if there's a problem opening it (avoids corruption when running both the game and an editor at the same time). * DinkC: load_palette() now searches for palette in the right place * DinkC: Dink position is updated after a new screen is loaded * New translations for the engine strings in Russian - Changes from 108.2 * New, simple versioning scheme, without scary .20YYMMDD date. * Properly play Dink's intro screen music * New translation for the engine strings in Brazilian Portuguese * Update translations of the engine strings - Split package (data / engine)
Ferdinand Thiessen (susnux)
accepted
request 668798
from
Sean Lewis (seanlew)
(revision 26)
Update freedink
Dirk Stoecker (dstoecker)
accepted
request 305931
from
Dmitriy Perlow (DarkSS)
(revision 25)
Fixed openSUSE:Factory' build time error.
Jan Engelhardt (jengelh)
committed
(revision 24)
Remove redundant tags/sections from specfile
Dirk Stoecker (dstoecker)
committed
(revision 23)
Dirk Stoecker (dstoecker)
committed
(revision 22)
fix build (copy fix from Sisyphus linux)
Dirk Stoecker (dstoecker)
committed
(revision 21)
update files
Cristian Morales Vega (RedDwarf)
committed
(revision 20)
wxGTK -> wxWidgets migration
Pavol Rusnak (prusnak)
accepted
request 35575
from
Stefan Dirsch (sndirsch)
(revision 17)
Copy from home:sndirsch:branches:games/freedink via accept of submit request 35575 revision 2. Request was accepted with message: Reviewed ok
Stefan Dirsch (sndirsch)
committed
(revision 16)
Stefan Dirsch (sndirsch)
committed
(revision 15)
Stefan Dirsch (sndirsch)
committed
(revision 14)
Stefan Dirsch (sndirsch)
committed
(revision 13)
Stefan Dirsch (sndirsch)
committed
(revision 12)
Stefan Dirsch (sndirsch)
committed
(revision 11)
Stefan Dirsch (sndirsch)
committed
(revision 10)
Displaying revisions 1 - 20 of 29